diff options
| author | jsmall-nvidia <jsmall@nvidia.com> | 2021-12-21 16:35:34 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-12-21 16:35:34 -0500 |
| commit | 447b7e0e2be031409b1421b49c81f020353bf7c5 (patch) | |
| tree | 721a1e892b4dc0bcc8c62d7b7e3f9dbb843bf958 /tests/experiments/generic/fixed-array-4.slang | |
| parent | d7ed829c3f85514fc08a12a5701d64390b31040c (diff) | |
Language experiments (#2068)
* #include an absolute path didn't work - because paths were taken to always be relative.
* Moved to experiments.
Added some more tests.
* More tests around associated types.
* Return interface tests.
* More tests.
Diffstat (limited to 'tests/experiments/generic/fixed-array-4.slang')
| -rw-r--r-- | tests/experiments/generic/fixed-array-4.slang | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/tests/experiments/generic/fixed-array-4.slang b/tests/experiments/generic/fixed-array-4.slang new file mode 100644 index 000000000..bf58398d0 --- /dev/null +++ b/tests/experiments/generic/fixed-array-4.slang @@ -0,0 +1,60 @@ +//DISABLE_TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -shaderobj + +/* A test around use of an array like container. + */ + +//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name outputBuffer +RWStructuredBuffer<float> outputBuffer; + +/* Here is an attempt to provide an interface to check equality. +But is the definition right anyway? Really I want the This and Type to be +the same type. I guess this enforces that but in an odd manner. +*/ +interface IEquality +{ + associatedtype Type; + bool isEqual(Type rhs); +}; + +extension int : IEquality +{ + typedef int Type; + bool isEqual(Type rhs) + { + // This use of `this` is going to seem odd to a C++ programmer + return this == rhs; + } +}; + +struct FixedArray<T : IEquality> +{ + static const int SIZE = 4; + + [mutating] void setAt(int i, T value) { elements[i] = value; } + T getAt(int i) { return elements[i]; } + int indexOf(T v) + { + for (int i = 0; i < SIZE; ++i) + { + if (v.isEqual(elements[i])) + { + return i; + } + return -1; + } + } + T elements[SIZE]; +}; + + +[numthreads(4, 1, 1)] +void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) +{ + int index = dispatchThreadID.x; + + FixedArray<int> arr; + arr.setAt(0, index); + + outputBuffer[index] = 1 + arr.getAt(0); +} + |
