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authorJames Helferty (NVIDIA) <jhelferty@nvidia.com>2025-06-12 14:29:56 -0400
committerGitHub <noreply@github.com>2025-06-12 18:29:56 +0000
commit3ffeaf4c7f22bfe95702da76d710362b277e15ac (patch)
treefb1f77b36ebe3008f8f0d2a172707c408794e559 /tests/expected-failure.txt
parent0cb89b3062f89ec5f5c5812f0164f8c90f3f9aba (diff)
Fix argument to float3 cbuffer tests (#7391)
Results of these tests had been marked ignored, because they failed on VK with the GLSL backend. This change removes them from the expected-failure.txt file and adds the correct command line option to avoid using the GLSL target. Addresses concern raised on #7282
Diffstat (limited to 'tests/expected-failure.txt')
-rw-r--r--tests/expected-failure.txt2
1 files changed, 0 insertions, 2 deletions
diff --git a/tests/expected-failure.txt b/tests/expected-failure.txt
index 22142e31d..7283c8d97 100644
--- a/tests/expected-failure.txt
+++ b/tests/expected-failure.txt
@@ -5,5 +5,3 @@ tests/language-feature/saturated-cooperation/fuse.slang (vk)
tests/bugs/byte-address-buffer-interlocked-add-f32.slang (vk)
tests/ir/loop-unroll-0.slang.1 (vk)
tests/hlsl-intrinsic/texture/float-atomics.slang (vk)
-tests/hlsl/cbuffer-float3-offsets-aligned.slang.2 (vk)
-tests/hlsl/cbuffer-float3-offsets-unaligned.slang.2 (vk)