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authorJay Kwak <82421531+jkwak-work@users.noreply.github.com>2025-06-05 10:08:22 -0700
committerGitHub <noreply@github.com>2025-06-05 17:08:22 +0000
commitca0bdd238f29f2fd17ae44eec913bd6c82e0c1fe (patch)
tree880e5c5750b0b2065daed77b423b9adf538fd4f2 /tests/expected-failure-github.txt
parent624770a1e1ba7747cd7b2f5e0def1d677e931c8c (diff)
Implement isnan and isinf for WGSL with bitwise operations (#7344)
WGSL doesn't support isnan and isinf, because it assumes that it always uses fast-math and fast-math doesnt' handle NaN as defined in IEEE standard. The initial implementation used a clever workaround but it stopped working from some point. This PR implemented isnan and isinf with a bitwise operation, which can be expensive. But that seems to be an only option at the moment.
Diffstat (limited to 'tests/expected-failure-github.txt')
-rw-r--r--tests/expected-failure-github.txt1
1 files changed, 0 insertions, 1 deletions
diff --git a/tests/expected-failure-github.txt b/tests/expected-failure-github.txt
index 78ae5cf92..0489cafaf 100644
--- a/tests/expected-failure-github.txt
+++ b/tests/expected-failure-github.txt
@@ -14,4 +14,3 @@ tests/language-feature/shader-params/interface-shader-param-ordinary.slang.4 syn
tests/glsl-intrinsic/shader-subgroup/shader-subgroup-builtin-variables.slang.8 (mtl)
tests/glsl-intrinsic/shader-subgroup/shader-subgroup-builtin-variables-2.slang.3 (mtl)
tests/compute/cbuffer-legalize.slang.2 syn (mtl)
-tests/hlsl-intrinsic/classify-float.slang.5 syn (wgpu)