diff options
| author | Anders Leino <aleino@nvidia.com> | 2024-12-19 21:11:13 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-12-19 19:11:13 +0000 |
| commit | 2e9605e79c64315ecad7ae8297d996ae2ed4687b (patch) | |
| tree | cd820196981aa49ad6a48c9790082ae534d59e9d /tests/expected-example-failure-github.txt | |
| parent | 237af82f7e9ed1dd5d97a981939fc23aec2008b3 (diff) | |
Enable more examples in CI (#5915)
* CI: examples: Add support for filtering on platform
* Add platform field to example run IDs
- Remove the reflection-api entry for Windows.
- Add 'aarch64' as platform for all 'macos' entries.
- Add 'x86_64' as platform for all other entries.
- This will implicitly enable all aarch64 tests for Linux.
This helps to address issue #5520.
Diffstat (limited to 'tests/expected-example-failure-github.txt')
| -rw-r--r-- | tests/expected-example-failure-github.txt | 33 |
1 files changed, 16 insertions, 17 deletions
diff --git a/tests/expected-example-failure-github.txt b/tests/expected-example-failure-github.txt index 625440007..ee3ad2fa1 100644 --- a/tests/expected-example-failure-github.txt +++ b/tests/expected-example-failure-github.txt @@ -1,17 +1,16 @@ -linux:(debug|release):gpu-printing # See issue 5520 -linux:(debug|release):hello-world # See issue 5520 -linux:(debug|release):model-viewer # See issue 5520 -linux:(debug|release):platform-test # See issue 5520 -linux:(debug|release):ray-tracing # See issue 5520 -linux:(debug|release):ray-tracing-pipeline # See issue 5520 -linux:(debug|release):shader-object # See issue 5520 -linux:(debug|release):shader-toy # See issue 5520 -linux:(debug|release):triangle # See issue 5520 -macos:(debug|release):hello-world # See issue 5520 -macos:(debug|release):model-viewer # See issue 5520 -macos:(debug|release):ray-tracing # See issue 5520 -macos:(debug|release):ray-tracing-pipeline # See issue 5520 -windows:debug:ray-tracing # See issue 5520 -windows:debug:ray-tracing-pipeline # See issue 5520 -windows:debug:reflection-api # See issue 5520 -windows:debug:hello-world # See issue 5520 +linux:x86_64:(debug|release):gpu-printing # See issue 5520 +linux:x86_64:(debug|release):hello-world # See issue 5520 +linux:x86_64:(debug|release):model-viewer # See issue 5520 +linux:x86_64:(debug|release):platform-test # See issue 5520 +linux:x86_64:(debug|release):ray-tracing # See issue 5520 +linux:x86_64:(debug|release):ray-tracing-pipeline # See issue 5520 +linux:x86_64:(debug|release):shader-object # See issue 5520 +linux:x86_64:(debug|release):shader-toy # See issue 5520 +linux:x86_64:(debug|release):triangle # See issue 5520 +macos:aarch64:(debug|release):hello-world # See issue 5520 +macos:aarch64:(debug|release):model-viewer # See issue 5520 +macos:aarch64:(debug|release):ray-tracing # See issue 5520 +macos:aarch64:(debug|release):ray-tracing-pipeline # See issue 5520 +windows:x86_64:debug:hello-world # See issue 5520 +windows:x86_64:debug:ray-tracing # See issue 5520 +windows:x86_64:debug:ray-tracing-pipeline # See issue 5520 |
