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| author | Ellie Hermaszewska <ellieh@nvidia.com> | 2025-09-04 04:05:26 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-09-03 20:05:26 +0000 |
| commit | a766d27447aa0fcf69334c0467d9b1124892e180 (patch) | |
| tree | 67ca5615e4a8c94d7454ee43375eeffc8c8a7d4c /tests/diagnostics/structuredbuffer-resource-struct.slang | |
| parent | bf607e2f3fa183e9a2b18c7a98438a05247d6ed3 (diff) | |
Diagnose on structured buffers containing resources (#8222)
closes https://github.com/shader-slang/slang/issues/3313
Diffstat (limited to 'tests/diagnostics/structuredbuffer-resource-struct.slang')
| -rw-r--r-- | tests/diagnostics/structuredbuffer-resource-struct.slang | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/tests/diagnostics/structuredbuffer-resource-struct.slang b/tests/diagnostics/structuredbuffer-resource-struct.slang new file mode 100644 index 000000000..8654b0ad6 --- /dev/null +++ b/tests/diagnostics/structuredbuffer-resource-struct.slang @@ -0,0 +1,46 @@ +//DIAGNOSTIC_TEST:SIMPLE(filecheck=CHECK): -target spirv + +struct WithTexture +{ + float4 color; + Texture2D tex; + float scale; +} + +struct WithSampler +{ + SamplerState sampler; + float2 uv; +} + +struct Nested +{ + WithTexture data; + float value; +} + +//CHECK-DAG: ([[# @LINE+1]]): error 38204 +StructuredBuffer<WithTexture> bufferWithTexture; + +//CHECK-DAG: ([[# @LINE+1]]): error 38204 +StructuredBuffer<WithSampler> bufferWithSampler; + +//CHECK-DAG: ([[# @LINE+1]]): error 38204 +StructuredBuffer<Nested> bufferNested; + +RWStructuredBuffer<float4> output; + +[numthreads(4, 1, 1)] +void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) +{ + uint i = dispatchThreadID.x; + + // Use all struct members from all buffers + float4 result = bufferWithTexture[i].color * bufferWithTexture[i].scale + + bufferWithTexture[i].tex.Sample(bufferWithSampler[i].sampler, bufferWithSampler[i].uv) + + bufferNested[i].data.tex.Sample(bufferWithSampler[0].sampler, float2(0, 0)) * bufferNested[i].data.scale + + float4(bufferNested[i].value, 0, 0, 0); + + output[i] = result; +} + |
