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authorjsmall-nvidia <jsmall@nvidia.com>2019-02-11 09:41:10 -0500
committerGitHub <noreply@github.com>2019-02-11 09:41:10 -0500
commit1c969b9a85e2e6d6981a31bb758647fc61cf6482 (patch)
tree1c5df51b207c43198f360d353108666ab234cc4b /tests/diagnostics/single-shader-record.slang.expected
parent9f8a92e468a626abf82d08a730e009321595da07 (diff)
[[vk::shader_record]] (#836)
* * Replaced ShaderRecordNVLayoutModifier with ShaderRecordAttribute * Allowed attributed [[vk::shader_record] and [[shader_record]] * Checking there is at most 1 ShaderRecord active * Small typo fixes * Slightly improve diagnostic. Replace expected file.
Diffstat (limited to 'tests/diagnostics/single-shader-record.slang.expected')
-rw-r--r--tests/diagnostics/single-shader-record.slang.expected6
1 files changed, 6 insertions, 0 deletions
diff --git a/tests/diagnostics/single-shader-record.slang.expected b/tests/diagnostics/single-shader-record.slang.expected
new file mode 100644
index 000000000..1e80ed758
--- /dev/null
+++ b/tests/diagnostics/single-shader-record.slang.expected
@@ -0,0 +1,6 @@
+result code = -1
+standard error = {
+(0): error 39017: Can have at most one 'shader record' attributed constant buffer found 2.
+}
+standard output = {
+}