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authorArielG-NV <159081215+ArielG-NV@users.noreply.github.com>2024-08-26 15:11:41 -0400
committerGitHub <noreply@github.com>2024-08-26 12:11:41 -0700
commite1c6fecd90142761aaecbf4e281beb87893fc531 (patch)
tree30cf06cf6a7ea4a55b2d3e4ecd5d4f13f1f31e60 /tests/current-bugs
parent76999788902a8c50e8e5d0e867763e5ea2f10042 (diff)
Implement `-fvk-use-dx-layout` (#4912)
* Implement `-fvk-use-dx-layout` Fixes: #4126 Changes: * Added fvk-use-dx-layout * Modified `HLSLConstantBufferLayoutRulesImpl` for correctness (ex: Array is always 16 byte aligned) * Added kFXCShaderResourceLayoutRulesFamilyImpl and kFXCConstantBufferLayoutRulesFamilyImpl to handle fvk-use-dx-layout * Added `ConstantBufferLayoutRules` to manage constant buffer rules * Added `alignCompositeElementOfNonAggregate`/`alignCompositeElementOfAggregate` to handle forced alignment of composites for ConstantBuffers * `StructuredBuffer` rules are mostly equal to `scalar` layout, not much was needed to be changed to support this behavior. * seperate legacy constant buffer and how Slang does constant-buffer normally * undo an addition * remove accidental test * Address review and fix Address review and remove GLSL support since GLSL requires a seperate legalization (need to linearlize structs like with `legalizeMetalIR` to assign explicit offsets) * comments * remove aggregate and non-aggregate logic We don't need this distinction for the logic --------- Co-authored-by: Yong He <yonghe@outlook.com>
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