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authorjsmall-nvidia <jsmall@nvidia.com>2021-12-21 12:11:08 -0500
committerGitHub <noreply@github.com>2021-12-21 12:11:08 -0500
commitd7ed829c3f85514fc08a12a5701d64390b31040c (patch)
tree4df957344ad0d5285359a2df541d69f76196b731 /tests/current-bugs/generic/operator-overload.slang
parent48530f4c3505d1ab6269a5c21881492f059538d6 (diff)
Assorted disabled tests around generics (#2062)
* #include an absolute path didn't work - because paths were taken to always be relative. * Some generic experiments. * Add some more generic tests. * More generic experiments/issues. * Some more generic tests. * Remove erroneous test. * Small improvements. * Disable test that was accidentally enabled. * Add equality-2.slang. * Some more generic tests. * Issues around type inference. * Some more generic tests. * Tuple experiment. * Generic interfaces don't seem to be supported. * Add inheritance test. * Alternative array type issue.
Diffstat (limited to 'tests/current-bugs/generic/operator-overload.slang')
-rw-r--r--tests/current-bugs/generic/operator-overload.slang39
1 files changed, 39 insertions, 0 deletions
diff --git a/tests/current-bugs/generic/operator-overload.slang b/tests/current-bugs/generic/operator-overload.slang
new file mode 100644
index 000000000..590322171
--- /dev/null
+++ b/tests/current-bugs/generic/operator-overload.slang
@@ -0,0 +1,39 @@
+//DISABLE_TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -shaderobj
+
+/* Test here is test out operator overloading. This may not be a feature
+that works in user code (it is used within the stdlib).
+
+This produces:
+.slang(10): error 30019: expected an expression of type 'Vec2d', got 'double'
+ return {a.x + b.x, a.y + b.y};
+
+Moreover...
+
+.slang(18): error 30019: expected an expression of type 'Vec2d', got 'int'
+ int a = 10 + 11;
+
+It's as if only this operator+ impl can now be seen.
+*/
+
+//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name outputBuffer
+RWStructuredBuffer<int> outputBuffer;
+
+struct Vec2d
+{
+ double x, y;
+};
+
+Vec2d operator+(Vec2d a, Vec2d b)
+{
+ return {a.x + b.x, a.y + b.y};
+}
+
+[numthreads(4, 1, 1)]
+void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
+{
+ int index = dispatchThreadID.x;
+
+ int a = 10 + 11;
+
+ outputBuffer[dispatchThreadID.x] = int(v);
+} \ No newline at end of file