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authorJulius Ikkala <julius.ikkala@gmail.com>2025-10-09 02:13:27 +0300
committerGitHub <noreply@github.com>2025-10-08 23:13:27 +0000
commit1e4265edd4ec4c44e3d8f209fca802727076aa46 (patch)
tree811e872cfa374e1a3859d940431f687f628814db /tests/cuda/dispatch-thread-id-extraction.slang
parent54d9b345bff4b01949e875366cb1e7cf1c021c61 (diff)
Allow 1D SV_DispatchThreadID in CPU targets (#8612)
The varying param legalization pass didn't deal with this 1D form of SV_DispatchThreadID for CPU targets: ```slang void computeMain(int i : SV_DispatchThreadID) ``` Instead, it just overrode the type of `i` with a `uint3`, breaking lots of code that attempted to use `i` for something, like a `switch` statement for example. I ran across this when going through `language-feature` tests for the LLVM target, which will also use this legalization pass. I'm separately submitting this now because this also fixes the existing CPU target. The test I enable in this PR is one that was previously generating broken code on CPU. (somewhat related issue: #7468)
Diffstat (limited to 'tests/cuda/dispatch-thread-id-extraction.slang')
-rw-r--r--tests/cuda/dispatch-thread-id-extraction.slang9
1 files changed, 5 insertions, 4 deletions
diff --git a/tests/cuda/dispatch-thread-id-extraction.slang b/tests/cuda/dispatch-thread-id-extraction.slang
index 5fc3c89a6..02705ff24 100644
--- a/tests/cuda/dispatch-thread-id-extraction.slang
+++ b/tests/cuda/dispatch-thread-id-extraction.slang
@@ -28,8 +28,9 @@ void computeMain3(int2 tid: SV_DispatchThreadID, StructuredBuffer<uint> src, RWS
{
dst[tid.x] = src[tid.x];
}
-// CHECK: int _S3 = (slang_bit_cast<int2 >(uint2 {(blockIdx * blockDim + threadIdx).x, (blockIdx * blockDim + threadIdx).y})).x;
-
+// CHECK: uint2 _S3 = uint2 {(blockIdx * blockDim + threadIdx).x, (blockIdx * blockDim + threadIdx).y};
+// CHECK: int2 _S4 = make_int2 ((int)_S3.x, (int)_S3.y);
+// CHECK: int _S5 = _S4.x;
[shader("compute")]
[numthreads(1, 1, 1)]
@@ -37,7 +38,7 @@ void computeMain4(int tid: SV_DispatchThreadID, StructuredBuffer<uint> src, RWSt
{
dst[tid.x] = src[tid.x];
}
-// CHECK: int _S4 = (slang_bit_cast<int>((blockIdx * blockDim + threadIdx).x));
+// CHECK: int _S6 = int((blockIdx * blockDim + threadIdx).x);
[shader("compute")]
[numthreads(1, 1, 1)]
@@ -45,4 +46,4 @@ void computeMain5(int tid: SV_GroupIndex, StructuredBuffer<uint> src, RWStructur
{
dst[tid.x] = src[tid.x];
}
-// CHECK: int _S5 = (slang_bit_cast<int>((threadIdx.z * blockDim.y + threadIdx.y) * blockDim.x + threadIdx.x)); \ No newline at end of file
+// CHECK: int _S7 = int((threadIdx.z * blockDim.y + threadIdx.y) * blockDim.x + threadIdx.x);