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| author | jsmall-nvidia <jsmall@nvidia.com> | 2021-06-10 14:57:09 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-06-10 11:57:09 -0700 |
| commit | 37e8917d10626b519470f2e34625f0efe741352f (patch) | |
| tree | 4e8e51bd63ebc03fcdf0c893b675906cf507d73c /tests/cuda/cuda-layout.slang | |
| parent | 0d9bd79e8fd4d57e1a723ca6b6a45efec2b42872 (diff) | |
CUDA layout corner cases/testing (#1881)
* #include an absolute path didn't work - because paths were taken to always be relative.
* Add support for sizeOf/alignOf/offsetOf to stdlib.
Add $G intrinsic expansion that works of the generic parameters not the param type
* Test cuda layout.
* Fix CUDA layout issues.
Fix reflection to handle other built in types.
Fix __offsetOf
* Tests of reflection and layout as reported directly from CUDA.
* Comment about use of aligned size as size.
* Fix warning from VS.
* Check alignment is pow2.
* Small improvements to alignment calcs.
* Tab to spaces.
* Fix alignment pointer sizes on 32 bit OS for CUDA.
* Fix CUDA reflection on 32 bit.
Diffstat (limited to 'tests/cuda/cuda-layout.slang')
| -rw-r--r-- | tests/cuda/cuda-layout.slang | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/tests/cuda/cuda-layout.slang b/tests/cuda/cuda-layout.slang new file mode 100644 index 000000000..725bf798e --- /dev/null +++ b/tests/cuda/cuda-layout.slang @@ -0,0 +1,24 @@ +//TEST(compute):COMPARE_COMPUTE_EX:-cuda -compute -output-using-type -shaderobj + +//TEST_INPUT:ubuffer(data=[0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0], stride=4):out,name=outputBuffer +RWStructuredBuffer<int> outputBuffer : register(u0); + +#define WRITE_TYPE_ALIGN(base, type) \ + outputBuffer[base * 4 + 0] = __alignOf<type>(); \ + outputBuffer[base * 4 + 1] = __alignOf<vector<type, 2> >(); \ + outputBuffer[base * 4 + 2] = __alignOf<vector<type, 3> >(); \ + outputBuffer[base * 4 + 3] = __alignOf<vector<type, 4> >(); + + +[numthreads(1, 1, 1)] +void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) +{ + WRITE_TYPE_ALIGN(0, uint8_t) + WRITE_TYPE_ALIGN(1, uint16_t) + WRITE_TYPE_ALIGN(2, int) + WRITE_TYPE_ALIGN(3, int64_t) + + WRITE_TYPE_ALIGN(4, half) + WRITE_TYPE_ALIGN(5, float) + WRITE_TYPE_ALIGN(6, double) +} |
