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authorEllie Hermaszewska <ellieh@nvidia.com>2023-08-17 13:41:49 +0800
committerGitHub <noreply@github.com>2023-08-17 13:41:49 +0800
commita0ee2bf671d61d1e2b561db3966e57ffc802040f (patch)
treec82bbfeb75cf5fa8d630322a2a62010705579056 /tests/cross-compile
parent3e41d698714a3ab6235e9275d5e0687a1c5db9c9 (diff)
Add loop inversion pass (#2899)
* Generalize collectInductionValues * Support affine transformations of loop index as induction variables * Test for generalized induction value collection * Neaten inductive variable finding * Make types more specific * Add loop inversion pass * Test output changes after loop inversion * Store the type of implication success when finding inductive variables * Test that loop induction finding does not alway succeed * Support chains of additions and branches of additions in induction variable finding * Use c++17 for downstream compilers * Wiggle expected output for cross compile test after loop inversion * Add loop inversion test * Simplify IfElse instructions with a single trivial block * Invert loops with a user inserted break * Limit loop inversion to loops with a 4 instruction or less comparison block * regenerate vs projects
Diffstat (limited to 'tests/cross-compile')
-rw-r--r--tests/cross-compile/geometry-shader.slang.glsl21
-rw-r--r--tests/cross-compile/loop-attribs.slang.hlsl56
2 files changed, 34 insertions, 43 deletions
diff --git a/tests/cross-compile/geometry-shader.slang.glsl b/tests/cross-compile/geometry-shader.slang.glsl
index 38dbd72ba..3b7ecca43 100644
--- a/tests/cross-compile/geometry-shader.slang.glsl
+++ b/tests/cross-compile/geometry-shader.slang.glsl
@@ -68,13 +68,6 @@ void main()
for(;;)
{
- if(ii_0 < 3)
- {}
- else
- {
- break;
- }
-
RasterVertex_0 rasterVertex_0;
rasterVertex_0.position_0 = _S10[ii_0].position_1;
rasterVertex_0.color_0 = _S10[ii_0].color_1;
@@ -82,13 +75,17 @@ void main()
RasterVertex_0 _S11 = rasterVertex_0;
_S4 = rasterVertex_0.position_0;
_S5 = _S11.color_0;
-
gl_Layer = int(_S11.id_0);
-
EmitVertex();
-
- ii_0 = ii_0 + 1;
+ int ii_1 = ii_0 + 1;
+ if(ii_1 < 3)
+ {
+ ii_0 = ii_1;
+ }
+ else
+ {
+ break;
+ }
}
-
return;
}
diff --git a/tests/cross-compile/loop-attribs.slang.hlsl b/tests/cross-compile/loop-attribs.slang.hlsl
index 5d53f51e0..2c92d16f3 100644
--- a/tests/cross-compile/loop-attribs.slang.hlsl
+++ b/tests/cross-compile/loop-attribs.slang.hlsl
@@ -1,55 +1,49 @@
#pragma pack_matrix(column_major)
+#ifdef SLANG_HLSL_ENABLE_NVAPI
+#include "nvHLSLExtns.h"
+#endif
+#pragma warning(disable: 3557)
-#line 6 "tests/cross-compile/loop-attribs.slang"
-vector<float,4> main() : SV_TARGET
+float4 main() : SV_TARGET
{
- int i_0;
- float sum_0;
- int j_0;
- float sum_1;
- i_0 = int(0);
- sum_0 = 0.00000000000000000000;
+ float _S1 = 0.0;
+ int i_0 = int(0);
+ float sum_0 = 0.0;
[loop]
for(;;)
{
-
-#line 11
- if(i_0 < int(100))
+ float sum_1 = sum_0 + float(i_0);
+ _S1 = sum_1;
+ int i_1 = i_0 + int(1);
+ if(i_1 < int(100))
{
+ i_0 = i_1;
+ sum_0 = sum_1;
}
else
{
break;
}
- float _S1 = sum_0 + (float) i_0;
-
-#line 11
- int _S2 = i_0 + (int) int(1);
- i_0 = _S2;
- sum_0 = _S1;
}
- j_0 = int(0);
- sum_1 = sum_0;
+ float _S2 = 0.0;
+ int j_0 = int(0);
+ sum_0 = _S1;
[unroll]
for(;;)
{
-
-#line 15
- if(j_0 < int(100))
+ float sum_2 = sum_0 + float(j_0);
+ _S2 = sum_2;
+ int j_1 = j_0 + int(1);
+ if(j_1 < int(100))
{
+ j_0 = j_1;
+ sum_0 = sum_2;
}
else
{
break;
}
- float _S3 = sum_1 + (float) j_0;
-
-#line 15
- int _S4 = j_0 + (int) int(1);
- j_0 = _S4;
- sum_1 = _S3;
}
+ return float4(_S2, 0.0, 0.0, 0.0);
+}
-#line 18
- return vector<float,4>(sum_1, (float) int(0), (float) int(0), (float) int(0));
-} \ No newline at end of file