diff options
| author | Yong He <yonghe@outlook.com> | 2023-10-02 03:33:58 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-10-02 18:33:58 +0800 |
| commit | ccf2611c024ab12dcccd978f3f501d4ee9fc52bc (patch) | |
| tree | f4df843e3b46886005d6bfbae34dc3bcc6fb8321 /tests/cross-compile/rw-buffer.slang | |
| parent | 6138de5f084cafdc98381237c2d8bed7c8804f1c (diff) | |
Add SPIRV intrinsics for ShaderExecutionReordering and RW/Buffer. (#3252)
* Add SPIRV intrinsics for ShaderExecutionReordering.
* Add intrinsics for `Buffer` and `RWBuffer`.
* Various spirv fixes.
* Marshal bool vector type.
* Inline global constants + OpFOrdNotEqual->OpFUnordNotEqual.
* Fix.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'tests/cross-compile/rw-buffer.slang')
| -rw-r--r-- | tests/cross-compile/rw-buffer.slang | 19 |
1 files changed, 16 insertions, 3 deletions
diff --git a/tests/cross-compile/rw-buffer.slang b/tests/cross-compile/rw-buffer.slang index f5246ed78..7cd04e93f 100644 --- a/tests/cross-compile/rw-buffer.slang +++ b/tests/cross-compile/rw-buffer.slang @@ -2,13 +2,26 @@ // Confirm that writing into a `RWBuffer` generates appropriate GLSL/SPIR-V. -//TEST:CROSS_COMPILE: -profile ps_5_0 -entry main -target spirv-assembly +//TEST:SIMPLE(filecheck=CHECK): -profile ps_5_0 -entry main -target spirv-assembly +//TEST:SIMPLE(filecheck=CHECK): -profile ps_5_0 -entry main -target spirv-assembly -emit-spirv-directly RWBuffer<float> buffer; - +Buffer<float> inBuffer; float4 main(float u : U, int idx : IDX) : SV_Target { - buffer[idx] = u; + // CHECK-DAG: OpImageQuerySize + + // CHECK-DAG: OpImageRead + + // CHECK-DAG: OpImageFetch + + // CHECK-DAG: OpImageWrite + + uint s1, s2; + buffer.GetDimensions(s1); + buffer.GetDimensions(s2); + + buffer[idx] = buffer[idx] + inBuffer[idx] + s1 + s2; return u; } |
