diff options
| author | Yong He <yonghe@outlook.com> | 2024-01-24 15:36:49 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-01-24 15:36:49 -0800 |
| commit | e7b6de334f320429462a0257e2191ccf3cbc9a0d (patch) | |
| tree | 7e2f6802a2f6fa5217903948efbd994b51e103b7 /tests/cross-compile/glsl-samplecmplevelzero.slang | |
| parent | dd57306d951dbcaf6471659fcd1d2c37738f36d0 (diff) | |
[SPIRV] Support `globallycoherent` and `[vk::index()]`. (#3488)
* [SPIRV] Support `globallycoherent` modifier.
* Fix.
* Disable executable cooperative vector tests.
* Update expected failure.
* [SPIRV] Emit varying output index decoration.
* Add test.
* Update tests.
* Fix test.
* Emit `SpvExecutionModeEarlyFragmentTests`.
* Lower `StructuredBuffer<bool>`.
* Support globallycoherent on ByteAddressBuffer.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'tests/cross-compile/glsl-samplecmplevelzero.slang')
| -rw-r--r-- | tests/cross-compile/glsl-samplecmplevelzero.slang | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/tests/cross-compile/glsl-samplecmplevelzero.slang b/tests/cross-compile/glsl-samplecmplevelzero.slang index cd2ee54bd..556addf80 100644 --- a/tests/cross-compile/glsl-samplecmplevelzero.slang +++ b/tests/cross-compile/glsl-samplecmplevelzero.slang @@ -1,7 +1,7 @@ //TEST:CROSS_COMPILE(filecheck=CHECK): -profile ps_5_0 -entry main -target glsl -// CHECK: float _S3 = (textureLod(sampler2DShadow(shadowMap_0,sampler_0), (_S2), 0)); -// CHECK: float _S4 = (textureLodOffset(sampler2DShadow(shadowMap_0,sampler_0), (_S2), 0, (ivec2(1, 1)))); +// CHECK: float {{.*}} = (textureLod(sampler2DShadow(shadowMap_0,sampler_0), ({{.*}}), 0)); +// CHECK: float {{.*}} = (textureLodOffset(sampler2DShadow(shadowMap_0,sampler_0), ({{.*}}), 0, (ivec2(1, 1)))); Texture2D shadowMap; SamplerComparisonState sampler; |
