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authorjsmall-nvidia <jsmall@nvidia.com>2019-08-08 17:23:03 -0400
committerGitHub <noreply@github.com>2019-08-08 17:23:03 -0400
commit41247c3942210df33b9e3dd733eafb23573a4f2f (patch)
treea49a88e680078bd379fe183cf826d49d7f935737 /tests/cross-compile/cpp-resource-reflection.slang.expected
parentc1cc93dd962a6db6c839341f11d2654cf0e62e37 (diff)
WIP: Preliminary Slang -> C++ code generation (#1009)
* Expanded prelude for some other resource types. Disable C++ output for ParameterGroup. * WIP: Layout for CPU. * Fixes to CPU layout. * WIP: The uniform is output, but the variable definition is not. * WIP: Entry point parameters to global scope in C++. Handling of resource types (in so far as outputting) * Some discussion of ABI and different input types. * WIP: More C++ support around resource types. * WIP: Split up variables into different structures on emit. * WIP: Emitting C++ with wrapping up of 'Context' * WIP: C++ code has access to semantic values. Wrap in struct so can use method calls to pass shared state. Disable legalizeResourceTypes and legalizeExistentialTypeLayout * Fix structured buffer layout for CPU. * Remove testing/handling of global uniforms on CPU path. Typo fix. Changed CPU tests to use new CPU calling convention. * Check globals are working. Initalize context to zero globals. * Order the global parameters for C++ ouput by their layout. Note - that layout isn't quite working correctly because the StructuredBuffer<int> the int seems to be consuming uniform space. * Work around for reflection not having all data needed for layout ordering for C++ code. * Output constant buffers as pointers. * Entry point parameters accessed through pointer to struct. * WIP: Layout for CPU is reasonable for test case. * Only output 'f' after float literal if type marks as a float. * Cast construction works on C++. * Made IntrinsicOp::ConvertConstruct to make intent clearer. * C++ handling construction from scalar. Handle access of a scalar with .x. Check default initialization. * Comment about need for split of kIROp_construct. Release build works. * Added support from constructVectorFromScalar to C/C++ target. * Handling of in/out in C/C++. * First pass documentation CPU support. * Improvements to C++/C slang code generation documentation. * Small doc change to include need for mechansim to specify cpp compiler path. * Better handling of swizzling - allow swizzling a scalar into a vector.
Diffstat (limited to 'tests/cross-compile/cpp-resource-reflection.slang.expected')
-rw-r--r--tests/cross-compile/cpp-resource-reflection.slang.expected163
1 files changed, 163 insertions, 0 deletions
diff --git a/tests/cross-compile/cpp-resource-reflection.slang.expected b/tests/cross-compile/cpp-resource-reflection.slang.expected
new file mode 100644
index 000000000..a0e5241f0
--- /dev/null
+++ b/tests/cross-compile/cpp-resource-reflection.slang.expected
@@ -0,0 +1,163 @@
+result code = 0
+standard error = {
+}
+standard output = {
+{
+ "parameters": [
+ {
+ "name": "thing3",
+ "binding": {"kind": "uniform", "offset": 0, "size": 8},
+ "type": {
+ "kind": "constantBuffer",
+ "elementType": {
+ "kind": "struct",
+ "name": "Thing",
+ "fields": [
+ {
+ "name": "a",
+ "type": {
+ "kind": "scalar",
+ "scalarType": "int32"
+ },
+ "binding": {"kind": "uniform", "offset": 0, "size": 4}
+ },
+ {
+ "name": "b",
+ "type": {
+ "kind": "scalar",
+ "scalarType": "float32"
+ },
+ "binding": {"kind": "uniform", "offset": 4, "size": 4}
+ },
+ {
+ "name": "c",
+ "type": {
+ "kind": "scalar",
+ "scalarType": "float32"
+ },
+ "binding": {"kind": "uniform", "offset": 8, "size": 4}
+ }
+ ]
+ }
+ }
+ },
+ {
+ "name": "outputBuffer",
+ "binding": {"kind": "uniform", "offset": 8, "size": 16},
+ "type": {
+ "kind": "resource",
+ "baseShape": "structuredBuffer",
+ "access": "readWrite",
+ "resultType": {
+ "kind": "scalar",
+ "scalarType": "int32"
+ }
+ }
+ },
+ {
+ "name": "tex",
+ "binding": {"kind": "uniform", "offset": 24, "size": 8},
+ "type": {
+ "kind": "resource",
+ "baseShape": "texture2D"
+ }
+ },
+ {
+ "name": "sampler",
+ "binding": {"kind": "uniform", "offset": 32, "size": 8},
+ "type": {
+ "kind": "samplerState"
+ }
+ }
+ ],
+ "entryPoints": [
+ {
+ "name": "computeMain",
+ "stage:": "compute",
+ "parameters": [
+ {
+ "name": "dispatchThreadID",
+ "semanticName": "SV_DISPATCHTHREADID",
+ "type": {
+ "kind": "vector",
+ "elementCount": 3,
+ "elementType": {
+ "kind": "scalar",
+ "scalarType": "uint32"
+ }
+ }
+ },
+ {
+ "name": "thing",
+ "binding": {"kind": "uniform", "offset": 0, "size": 12},
+ "type": {
+ "kind": "struct",
+ "name": "Thing",
+ "fields": [
+ {
+ "name": "a",
+ "type": {
+ "kind": "scalar",
+ "scalarType": "int32"
+ },
+ "binding": {"kind": "uniform", "offset": 0, "size": 4}
+ },
+ {
+ "name": "b",
+ "type": {
+ "kind": "scalar",
+ "scalarType": "float32"
+ },
+ "binding": {"kind": "uniform", "offset": 4, "size": 4}
+ },
+ {
+ "name": "c",
+ "type": {
+ "kind": "scalar",
+ "scalarType": "float32"
+ },
+ "binding": {"kind": "uniform", "offset": 8, "size": 4}
+ }
+ ]
+ }
+ },
+ {
+ "name": "thing2",
+ "binding": {"kind": "uniform", "offset": 12, "size": 12},
+ "type": {
+ "kind": "struct",
+ "name": "Thing",
+ "fields": [
+ {
+ "name": "a",
+ "type": {
+ "kind": "scalar",
+ "scalarType": "int32"
+ },
+ "binding": {"kind": "uniform", "offset": 0, "size": 4}
+ },
+ {
+ "name": "b",
+ "type": {
+ "kind": "scalar",
+ "scalarType": "float32"
+ },
+ "binding": {"kind": "uniform", "offset": 4, "size": 4}
+ },
+ {
+ "name": "c",
+ "type": {
+ "kind": "scalar",
+ "scalarType": "float32"
+ },
+ "binding": {"kind": "uniform", "offset": 8, "size": 4}
+ }
+ ]
+ }
+ }
+ ],
+ "threadGroupSize": [4, 1, 1]
+ }
+ ]
+}
+}