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authorjsmall-nvidia <jsmall@nvidia.com>2021-10-27 15:21:09 -0400
committerGitHub <noreply@github.com>2021-10-27 15:21:09 -0400
commit95654c371e1b1c1916751d5dcd0d1f3fbfdc12a0 (patch)
tree5321adebc05176d4d7df146d770bf3a8cbfef2d7 /tests/cpp-compiler/c-compile-link-error.c.expected
parent76a1ec517b24a44c97c33d7e1d67adc5bd086b35 (diff)
SPIR-V fixes (#1992)
* #include an absolute path didn't work - because paths were taken to always be relative. * Use updated slang-binaries that have SPIR-V diagnostics improvements. * Re-enable nv-ray-tracing-motion-blur, because with SPIR-V diagnostic fixes in glslang - there shouldn't be spurious errors from glslang compilation. * If optimization fails use the SPIR-V we have. * Update SPIR-V headers and generated files. Updated documentation. * Update spirv-headers/tools. Revert slang-binaries. * Remove hack around spir-v optimization as no longer needed. disable nv-ray-tracing-motion-blur.slang
Diffstat (limited to 'tests/cpp-compiler/c-compile-link-error.c.expected')
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