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authorYONGH\yongh <yonghe@outlook.com>2017-10-25 17:59:45 -0400
committerYONGH\yongh <yonghe@outlook.com>2017-10-25 17:59:45 -0400
commit52ceff4beee7cdc7d47eb9292a35e9f610a80bdc (patch)
tree27178492317206dc1281b2d3caa31ab60bd35002 /tests/compute/textureSamplingTest.slang.expected.txt
parent922c17be4c6d33243cb4876bea9a44e3c855f4bc (diff)
add new test mode: COMPARE_RENDER_COMPUTE, which runs a input vertex/fragment shader pair, but instead of comparing the resulting framebuffer, it expects the test shader to write results into a UAV, and compares the pixel shader UAV output to the reference output.
Diffstat (limited to 'tests/compute/textureSamplingTest.slang.expected.txt')
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diff --git a/tests/compute/textureSamplingTest.slang.expected.txt b/tests/compute/textureSamplingTest.slang.expected.txt
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