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| author | Simon Kallweit <64953474+skallweitNV@users.noreply.github.com> | 2025-04-24 10:23:06 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-04-24 08:23:06 +0000 |
| commit | ae1a5e40880808252c68eb51e44051b32a34d399 (patch) | |
| tree | 5084b274b2929658bab9bfdf2b96e22c5b440a83 /tests/compute/texture-subscript-multisample.slang | |
| parent | b78a8ba006fc9253cd1fd88fb7dd1eacfa749dfa (diff) | |
update slang-rhi (#6587)
* update slang-rhi submodule
* slang-rhi API changes
* disable agility sdk
* fix texture creation
* update formats in tests
* Extent3D rename
* use 1 mip level for 1D textures for Metal
* fix texture upload
* update to latest slang-rhi
* update slang-rhi
* format code
* update slang-rhi
* do not run texture-intrinsics test on metal
* update slang-rhi
* deal with failing tests
* fix more tests
* update slang-rhi
---------
Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
Co-authored-by: Simon Kallweit <simon.kallweit@gmail.com>
Diffstat (limited to 'tests/compute/texture-subscript-multisample.slang')
| -rw-r--r-- | tests/compute/texture-subscript-multisample.slang | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/tests/compute/texture-subscript-multisample.slang b/tests/compute/texture-subscript-multisample.slang index 5bd40ae66..0c120d87c 100644 --- a/tests/compute/texture-subscript-multisample.slang +++ b/tests/compute/texture-subscript-multisample.slang @@ -8,10 +8,10 @@ //METAL_ERROR: error 41402 //METALLIB: error 41402 -//TEST_INPUT: RWTexture2D(format=R8G8B8A8_SINT, size=4, content = zero, sampleCount=two, mipMaps = 1):name outputTexture2DMS +//TEST_INPUT: RWTexture2D(format=RGBA8Sint, size=4, content = zero, sampleCount=two, mipMaps = 1):name outputTexture2DMS RWTexture2DMS<int4> outputTexture2DMS; -//TEST_INPUT: RWTexture2D(format=R8G8B8A8_SINT, size=4, content = zero, arrayLength=2, sampleCount=two, mipMaps = 1):name outputTexture2DMSArray +//TEST_INPUT: RWTexture2D(format=RGBA8Sint, size=4, content = zero, arrayLength=2, sampleCount=two, mipMaps = 1):name outputTexture2DMSArray RWTexture2DMSArray<int4> outputTexture2DMSArray; //TEST_INPUT:ubuffer(data=[0], stride=4):out,name=outputBuffer |
