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authorjsmall-nvidia <jsmall@nvidia.com>2020-06-18 11:38:30 -0400
committerGitHub <noreply@github.com>2020-06-18 11:38:30 -0400
commit5a86cd4880f8f086631352cb5d67d60c58c087f4 (patch)
tree2f65acc5158f4c6632f299de6f4600f20b93c35a /tests/compute/performance-profile.slang
parent31ae3467242995ab822a29c4148c2e86df2f1eb8 (diff)
Improvements around C++ code generation (#1396)
* * Remove UniformState and UniformEntryPointParams types * Put all output C++ source in an anonymous namespace * If SLANG_PRELUDE_NAMESPACE is set, make what it defines available in generated file. * Fix signature issue in performance-profile.slang * Context -> KernelContext to avoid ambiguity. * Fix issues around dynamic dispatch and anonymous namespace. * Fix typo.
Diffstat (limited to 'tests/compute/performance-profile.slang')
-rw-r--r--tests/compute/performance-profile.slang3
1 files changed, 2 insertions, 1 deletions
diff --git a/tests/compute/performance-profile.slang b/tests/compute/performance-profile.slang
index bf67a4478..22f73e075 100644
--- a/tests/compute/performance-profile.slang
+++ b/tests/compute/performance-profile.slang
@@ -44,8 +44,9 @@ static void _calc(const RWStructuredBuffer<float>& buf, int start, int end)
}
SLANG_PRELUDE_EXPORT
-void computeMain(ComputeVaryingInput* varyingInput, UniformEntryPointParams* params, LocalUniformState* uniformState)
+void computeMain(ComputeVaryingInput* varyingInput, void* inParams, void* inUniformState)
{
+ LocalUniformState* uniformState = (LocalUniformState*)inUniformState;
_calc(uniformState->outputBuffer_0, varyingInput->startGroupID.x * 16, varyingInput->endGroupID.x * 16);
}