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authorAnders Leino <aleino@nvidia.com>2025-03-12 13:44:57 +0200
committerGitHub <noreply@github.com>2025-03-12 13:44:57 +0200
commitf4d5372d3354e62770b076b47892b5172223e98a (patch)
tree48220e9716dd585ffa64635e977df2878fc63bdc /tests/compute/interface-shader-param.slang
parent7a942cfdc338d199b8e775d16b0b9b49699363d7 (diff)
Migrate render-test away from deprecated compile request API (#6514)
* Add a simple interface parameter test Since there's no documentation, it's nice to have a simple test case in order to experiment with this feature of the testing framework. * Add shader entry point attributes to tests * Fix specialization arguments for tests - Add some missing arguments - Rremove one extraneous argument. * Stop using deprecated compile request in render-test Use a session object instead of the deprecated compile request object. This closes issue #4760.
Diffstat (limited to 'tests/compute/interface-shader-param.slang')
-rw-r--r--tests/compute/interface-shader-param.slang2
1 files changed, 2 insertions, 0 deletions
diff --git a/tests/compute/interface-shader-param.slang b/tests/compute/interface-shader-param.slang
index 7965253b2..58e477fcb 100644
--- a/tests/compute/interface-shader-param.slang
+++ b/tests/compute/interface-shader-param.slang
@@ -84,6 +84,7 @@ RWStructuredBuffer<int> gOutputBuffer;
// Now we'll define a global shader parameter for the
// random number generation strategy.
//
+//TEST_INPUT: globalSpecializationArg MyStrategy
//TEST_INPUT:set gStrategy = new MyStrategy{}
uniform IRandomNumberGenerationStrategy gStrategy;
@@ -93,6 +94,7 @@ uniform IRandomNumberGenerationStrategy gStrategy;
//
[numthreads(4, 1, 1)]
void computeMain(
+//TEST_INPUT: entryPointSpecializationArg MyModifier
//TEST_INPUT:set modifier = new MyModifier{}
uniform IModifier modifier,
int3 dispatchThreadID : SV_DispatchThreadID)