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| author | Yong He <yonghe@outlook.com> | 2023-08-21 17:07:34 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-08-21 17:07:34 -0700 |
| commit | bd6dbaf7c3ea720b4ed39904fe08878f9dcbd947 (patch) | |
| tree | 9e8c436e0888d192c462f75e4655a63b51f41648 /tests/compute/half-texture.slang.glsl | |
| parent | f94b2f7a328a898c5e3dc1389d08e0b7ce6e092e (diff) | |
Compile append and consume structured buffers to glsl. (#3142)
* Compile append and consume structured buffers to glsl.
* Fix.
* Update CI config.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'tests/compute/half-texture.slang.glsl')
| -rw-r--r-- | tests/compute/half-texture.slang.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/compute/half-texture.slang.glsl b/tests/compute/half-texture.slang.glsl index 27f63620d..16ff4d6e1 100644 --- a/tests/compute/half-texture.slang.glsl +++ b/tests/compute/half-texture.slang.glsl @@ -17,7 +17,7 @@ layout(rgba16f) layout(binding = 3) uniform image2D halfTexture4_0; -layout(std430, binding = 0) buffer _S1 { +layout(std430, binding = 0) buffer StructuredBuffer_int_t_0 { int _data[]; } outputBuffer_0; |
