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| author | Yong He <yonghe@outlook.com> | 2021-08-25 10:27:22 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-08-25 10:27:22 -0700 |
| commit | 33f7e1599cbecb32c23787b37b2bf3b34bdd5c84 (patch) | |
| tree | 1fcdadfa1d03a21668606439402e80e6a754162c /tests/compute/dynamic-dispatch-16.slang | |
| parent | 3b0b920608928f8cb39dc9116043d5a8644149c3 (diff) | |
Add `createDynamicObject` stdlib function. (#1923)
This function takes a user provided `typeID` and arbitrary typed value, and turns them into an existential value whose `witnessTableID` is `typeID` and whose `anyValue` is the user provided value. This allows the users to pack the runtime type id info in arbitrary way.
Diffstat (limited to 'tests/compute/dynamic-dispatch-16.slang')
| -rw-r--r-- | tests/compute/dynamic-dispatch-16.slang | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/tests/compute/dynamic-dispatch-16.slang b/tests/compute/dynamic-dispatch-16.slang new file mode 100644 index 000000000..5ceb75cd7 --- /dev/null +++ b/tests/compute/dynamic-dispatch-16.slang @@ -0,0 +1,56 @@ +// Test packing a user provided value and typeID into an existential value. + +//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -vk -output-using-type +//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -dx12 -profile sm_6_0 -use-dxil -output-using-type +//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -dx11 -profile sm_5_0 -output-using-type + +[anyValueSize(16)] +interface IInterface +{ + float run(); +} + +struct UserDefinedPackedType +{ + float3 val; + uint flags; +}; + +//TEST_INPUT:ubuffer(data=[0], stride=4):out,name=gOutputBuffer +RWStructuredBuffer<float> gOutputBuffer; + +//TEST_INPUT: set gObj = new StructuredBuffer<UserDefinedPackedType>[new UserDefinedPackedType{[1.0, 0.0, 0.0], 0}, new UserDefinedPackedType{[2.0, 3.0, 4.0], 1}]; +RWStructuredBuffer<UserDefinedPackedType> gObj; + +[numthreads(1, 1, 1)] +void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) +{ + float result = 0.0; + for (int i = 0; i < 2; i++) + { + var rawObj = gObj.Load(i); + IInterface dynamicObj = createDynamicObject<IInterface, UserDefinedPackedType>(rawObj.flags, rawObj); + result += dynamicObj.run(); + } + gOutputBuffer[0] = result; +} + +// Type must be marked `public` to ensure it is visible in the generated DLL. +public struct FloatVal : IInterface +{ + float val; + float run() + { + return val; + } +}; +interface ISomething{void g();} +struct Float4Struct : ISomething { float4 val; void g() {} } +public struct Float4Val : IInterface +{ + Float4Struct val; + float run() + { + return val.val.x + val.val.y; + } +}; |
