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authorYong He <yonghe@outlook.com>2022-08-17 23:08:34 -0700
committerGitHub <noreply@github.com>2022-08-17 23:08:34 -0700
commitadaea0e993fd8db351b5dad92802e47ed6d0ec77 (patch)
treedfad5201677b0202b0b890cbae066b5b2f3f033b /tests/compute/constexpr.slang
parentd65c6183c0d8b365aa182c3d9026ba85522531f2 (diff)
Warning on lossy implicit casts. (#2367)
* Warning on bool to float conversion. * Fix test cases. * Improve. * LanguageServer: don't show constant value for non constant variables. * Fix tests. * Fix warnings in tests. Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'tests/compute/constexpr.slang')
-rw-r--r--tests/compute/constexpr.slang2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/compute/constexpr.slang b/tests/compute/constexpr.slang
index 0d46d81a5..cf308e7d5 100644
--- a/tests/compute/constexpr.slang
+++ b/tests/compute/constexpr.slang
@@ -100,7 +100,7 @@ FragmentStageOutput fragmentMain(FragmentStageInput input)
output.fragment.color = float4(color, 1.0);
float4 val = float4(color, 1.0);
- val = val - 16*tex.Sample(samp, uv, ab);
+ val = val - 16*tex.Sample(samp, uv, int2(ab));
outputBuffer[0] = 1;