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authorAnders Leino <aleino@nvidia.com>2024-10-07 20:16:19 +0300
committerGitHub <noreply@github.com>2024-10-07 10:16:19 -0700
commit509409ef11e3b1abd1d7e1bfb540bc172aa1a817 (patch)
treea72725310c63b5224e76a79a4cb9b8ab9984cbc5 /tests/compute/constant-buffer-memory-packing.slang
parentff51c21ba217fe18bf22fec7bf822cde779b265d (diff)
Add WGSL support for slang-test (#5174)
* Use the assembly description as target when disassembling I believe this is a bugfix. It seems to have worked before because up until the WGSL case, the disassembler has been the same executable as the one producing the binary to be disassembled. * Add Tint as a downstream compiler This closes issue #5104. * Add downstream compiler for Tint. * Tint is wrapped in a shared library, 'slang-tint' available from [1]. * The header file for slang-tint.dll is added in external/slang-tint-headers. * Add some boilerplate for WGSL targets. * Add an entry point test for WGSL. [1] https://github.com/shader-slang/dawn/releases/tag/slang-tint-0 * Add WGSL_SPIRV as supported target for Glslang * Add WebGPU support to slang-test This helps to address issue #5051. * Disable lots of crashing compute tests for 'wgpu' This closes issue #5051. --------- Co-authored-by: Yong He <yonghe@outlook.com>
Diffstat (limited to 'tests/compute/constant-buffer-memory-packing.slang')
-rw-r--r--tests/compute/constant-buffer-memory-packing.slang2
1 files changed, 2 insertions, 0 deletions
diff --git a/tests/compute/constant-buffer-memory-packing.slang b/tests/compute/constant-buffer-memory-packing.slang
index fb7a78fc1..93d4331fd 100644
--- a/tests/compute/constant-buffer-memory-packing.slang
+++ b/tests/compute/constant-buffer-memory-packing.slang
@@ -9,6 +9,8 @@
//TEST(compute, vulkan):COMPARE_COMPUTE_EX(filecheck-buffer=BUF):-vk -compute
//TEST(compute):COMPARE_COMPUTE_EX(filecheck-buffer=BUF):-mtl -compute
+//DISABLE_TEST(compute):COMPARE_COMPUTE:-slang -shaderobj -wgpu
+
// CPP/CUDA due to natural layout rules will recieve the following ROW matrix:
// {1,2,3}
// {0,4,5}