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| author | jsmall-nvidia <jsmall@nvidia.com> | 2019-08-22 15:58:28 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-08-22 15:58:28 -0400 |
| commit | 06a0e3980fd04fa265bd20eb11f2abc18bd6a215 (patch) | |
| tree | ea664d7f0ecfa4b6948319d4fcfb0bbd1e3af888 /tests/compute/byte-address-buffer.slang | |
| parent | bc392f9dbfb8cb6c359bb890fb85b831e49bfd55 (diff) | |
WIP: CPU compute coverage (#1030)
* Add support for '=' when defining a name in test.
* Add support for double intrinsics.
* Add support for asdouble
Add findOrAddInst - used instead of findOrEmitHoistableInst, for nominal instructions.
Support cloning of string literals.
C++ working on more compute tests.
* Constant buffer support in reflection.
Fixed debugging into source for generated C++.
buffer-layout.slang works.
* Added cpu test result.
* Remove some commented out code.
Comment on next fixes.
* Improvements to reflection CPU code.
* C++ working with ByteAddressBuffer.
* Enabled more compute tests for CPU.
* Enabled more compute tests on CPU.
Added support for [] style access to a vector.
* Enabled more CPU compute tests.
* Handling of buffer-type-splitting.slang
Named buffers can be paths to resources
* Fix some warnings, remove some dead code.
* Fix problem with verification of number of operands for asuint/asint as they can have 1 or 3 operands. asdouble takes 2.
* Fix handling in MemoryArena around aligned allocations. That _allocateAlignedFromNewBlock assumed the block allocated has the aligment that was requested and so did not correct the start address.
Diffstat (limited to 'tests/compute/byte-address-buffer.slang')
| -rw-r--r-- | tests/compute/byte-address-buffer.slang | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/tests/compute/byte-address-buffer.slang b/tests/compute/byte-address-buffer.slang index 2efbeb630..851e06214 100644 --- a/tests/compute/byte-address-buffer.slang +++ b/tests/compute/byte-address-buffer.slang @@ -1,5 +1,6 @@ // byte-address-buffer.slang +//TEST(compute):COMPARE_COMPUTE_EX:-cpu -compute //TEST(compute):COMPARE_COMPUTE_EX:-slang -compute //TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute //TEST(compute, vulkan):COMPARE_COMPUTE_EX:-d3d12 -compute @@ -9,10 +10,10 @@ // TODO: I'm only using `RWByteAddressBuffer` for now because I don't // know if `render-test` supports the non-UAV case. -//TEST_INPUT:ubuffer(data=[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15]):dxbinding(0),glbinding(0) +//TEST_INPUT:ubuffer(data=[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15]):dxbinding(0),glbinding(0),name=inputBuffer RWByteAddressBuffer inputBuffer; -//TEST_INPUT:ubuffer(data=[0 0 0 0]):dxbinding(1),glbinding(1),out +//TEST_INPUT:ubuffer(data=[0 0 0 0]):dxbinding(1),glbinding(1),out,name=outputBuffer RWByteAddressBuffer outputBuffer; void test(int val) |
