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authorjsmall-nvidia <jsmall@nvidia.com>2019-08-22 15:58:28 -0400
committerGitHub <noreply@github.com>2019-08-22 15:58:28 -0400
commit06a0e3980fd04fa265bd20eb11f2abc18bd6a215 (patch)
treeea664d7f0ecfa4b6948319d4fcfb0bbd1e3af888 /tests/compute/buffer-type-splitting.slang
parentbc392f9dbfb8cb6c359bb890fb85b831e49bfd55 (diff)
WIP: CPU compute coverage (#1030)
* Add support for '=' when defining a name in test. * Add support for double intrinsics. * Add support for asdouble Add findOrAddInst - used instead of findOrEmitHoistableInst, for nominal instructions. Support cloning of string literals. C++ working on more compute tests. * Constant buffer support in reflection. Fixed debugging into source for generated C++. buffer-layout.slang works. * Added cpu test result. * Remove some commented out code. Comment on next fixes. * Improvements to reflection CPU code. * C++ working with ByteAddressBuffer. * Enabled more compute tests for CPU. * Enabled more compute tests on CPU. Added support for [] style access to a vector. * Enabled more CPU compute tests. * Handling of buffer-type-splitting.slang Named buffers can be paths to resources * Fix some warnings, remove some dead code. * Fix problem with verification of number of operands for asuint/asint as they can have 1 or 3 operands. asdouble takes 2. * Fix handling in MemoryArena around aligned allocations. That _allocateAlignedFromNewBlock assumed the block allocated has the aligment that was requested and so did not correct the start address.
Diffstat (limited to 'tests/compute/buffer-type-splitting.slang')
-rw-r--r--tests/compute/buffer-type-splitting.slang12
1 files changed, 7 insertions, 5 deletions
diff --git a/tests/compute/buffer-type-splitting.slang b/tests/compute/buffer-type-splitting.slang
index c7577a0b2..f4a05c8f8 100644
--- a/tests/compute/buffer-type-splitting.slang
+++ b/tests/compute/buffer-type-splitting.slang
@@ -1,9 +1,11 @@
+//TEST(compute):COMPARE_COMPUTE:-cpu
//TEST(compute):COMPARE_COMPUTE:
-//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):dxbinding(0),glbinding(0),out
-//TEST_INPUT:ubuffer(data=[0 2 3 3]):dxbinding(1),glbinding(1)
-//TEST_INPUT:ubuffer(data=[4 5 6 7]):dxbinding(2),glbinding(2)
-//TEST_INPUT:ubuffer(data=[8 9 10 11]):dxbinding(3),glbinding(3)
-//TEST_INPUT:ubuffer(data=[12 13 14 15]):dxbinding(4),glbinding(4)
+
+//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):dxbinding(0),glbinding(0),out,name=outputBuffer
+//TEST_INPUT:ubuffer(data=[0 2 3 3]):dxbinding(1),glbinding(1),name=s[0].a
+//TEST_INPUT:ubuffer(data=[4 5 6 7]):dxbinding(2),glbinding(2),name=s[1].a
+//TEST_INPUT:ubuffer(data=[8 9 10 11]):dxbinding(3),glbinding(3),name=s[0].b
+//TEST_INPUT:ubuffer(data=[12 13 14 15]):dxbinding(4),glbinding(4),name=s[1].b
RWStructuredBuffer<int> outputBuffer;