diff options
| author | Yong He <yonghe@outlook.com> | 2023-08-10 14:59:05 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-08-10 14:59:05 -0700 |
| commit | 756fdb450739c9ac9aaf54a8d7a4def7408975ca (patch) | |
| tree | cb226dc510584e455430b6e8d2ab791a0e686c07 /tests/bugs/texture-array-samplecmplevelzero.slang | |
| parent | 38b0af3537f5d8412f0d69e39e38c5603ff62c15 (diff) | |
Fix `Texture2D.Load()` with offset. (#3094)
Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'tests/bugs/texture-array-samplecmplevelzero.slang')
| -rw-r--r-- | tests/bugs/texture-array-samplecmplevelzero.slang | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/tests/bugs/texture-array-samplecmplevelzero.slang b/tests/bugs/texture-array-samplecmplevelzero.slang new file mode 100644 index 000000000..6176f74dc --- /dev/null +++ b/tests/bugs/texture-array-samplecmplevelzero.slang @@ -0,0 +1,23 @@ +//TEST_DISABLED:SIMPLE(filecheck=CHECK): -entry MainPs -stage fragment -profile glsl_450 -target spirv +//CHECK: EntryPoint + +SamplerComparisonState g_tSFMShadowDepthTexture_sampler; +Texture2DArray g_tSFMShadowDepthTexture; + +struct PS_INPUT +{ + float3 vTexCoord : TEXCOORD0; +}; + +struct PS_OUTPUT +{ + float4 vColor : SV_Target0; +}; + +PS_OUTPUT MainPs ( PS_INPUT i ) +{ + PS_OUTPUT o; + float flDepth = 0.5; + o.vColor = g_tSFMShadowDepthTexture.SampleCmpLevelZero ( g_tSFMShadowDepthTexture_sampler, i.vTexCoord.xyz, flDepth ).rrrr; + return o; +}
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