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authorYong He <yonghe@outlook.com>2021-10-29 09:36:07 -0700
committerGitHub <noreply@github.com>2021-10-29 09:36:07 -0700
commit4ebbf357e18de77af4fff8a112e8a25b06e3e940 (patch)
treeddd7acf91dfcf2fbc475410a6a8922f15fa1dbee /test.bat
parentd406e72f9a79018155f0442bb74cccaf61c13eb0 (diff)
Use detected shader model in gfx/d3d12. (#1996)
* Use detected shader model in gfx/d3d12. * Enable all d3d12 tests on Github. * Improve d3d12 software device detection. * Disable d3d12 tests on github for now. Co-authored-by: Yong He <yhe@nvidia.com>
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