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authorYong He <yonghe@outlook.com>2021-12-13 09:57:56 -0800
committerGitHub <noreply@github.com>2021-12-13 09:57:56 -0800
commit3359313620cd57b8404f95cfe7b07cce514eff71 (patch)
tree8f7edee5b23ca0345ce7ac62b54a9726c84752bf /source
parentc1064a263350ee6042625bf368a97f7fe94dcd39 (diff)
gfx: use uint32_t in draw calls and implement current size query. (#2055)
* gfx: Implement remaining resource commands on D3D12. Includes: `textureBarrier`, `copyTexture`, `uploadTextureData`, `copyTextureToBuffer`, and `textureSubresourceBarrier`. * gfx: Implement `CurrentSize` query. Co-authored-by: Yong He <yhe@nvidia.com>
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