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authorTim Foley <tfoley@nvidia.com>2017-06-15 13:24:25 -0700
committerTim Foley <tfoley@nvidia.com>2017-06-15 13:24:25 -0700
commit205187b561c3b31fa931e73e8f7263f0c4b1de41 (patch)
tree7bd2cd5ae3c14416b71ef8319ff02ace429d1132 /source/slang/syntax.cpp
parent517513645afb8eaf4841e7b7035f1ba3a9c7cd57 (diff)
Rename `CoreLib::*` to `Slang`
Getting rid of more namespace complexity and stripping things down to the basics. This also gets rid of some dead code in the "core" library.
Diffstat (limited to 'source/slang/syntax.cpp')
-rw-r--r--source/slang/syntax.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/slang/syntax.cpp b/source/slang/syntax.cpp
index 38323e2b3..19f3939ce 100644
--- a/source/slang/syntax.cpp
+++ b/source/slang/syntax.cpp
@@ -21,9 +21,9 @@ namespace Slang
return this;
}
- CoreLib::Basic::String BasicExpressionType::ToString()
+ Slang::String BasicExpressionType::ToString()
{
- CoreLib::Basic::StringBuilder res;
+ Slang::StringBuilder res;
switch (BaseType)
{
@@ -360,7 +360,7 @@ namespace Slang
else
return BaseType->GetHashCode();
}
- CoreLib::Basic::String ArrayExpressionType::ToString()
+ Slang::String ArrayExpressionType::ToString()
{
if (ArrayLength)
return BaseType->ToString() + "[" + ArrayLength->ToString() + "]";