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authorjsmall-nvidia <jsmall@nvidia.com>2020-08-18 13:42:46 -0400
committerGitHub <noreply@github.com>2020-08-18 13:42:46 -0400
commit9abcb6ea24dbc7184c3a2ad9f4458f63f8901928 (patch)
tree155ae80bbd15efae88b5852b7bb24804a70af405 /source/slang/slang.cpp
parent697e7fbbbb5dcb448c03a9887e6ef09e328505ef (diff)
Support for float atomics on RWByteAddressBuffer (#1502)
* Fix premake5.lua so it uses the new path needed for OpenCLDebugInfo100.h * Keep including the includes directory. * Added the spirv-tools-generated files. * We don't need to include the spirv/unified1 path because the files needed are actually in the spirv-tools-generated folder. * Put the build_info.h glslang generated files in external/glslang-generated. Alter premake5.lua to pick up that header. * First pass at documenting how to build glslang and spirv-tools. * Improved glsl/spir-v tools README.md * Added revision.h * Change how gResources is calculated. Update about revision.h * Update docs a little. * Split out spirv-tools into a separate project for building glslang. This was not necessary on linux, but *is* necessary on windows, because there is a file disassemble.cpp in spirv-tools and in glslang, and this leads to VS choosing only one. With the separate library, the problem is resolved. * Fix direct-spirv-emit output. * Update to latest version of spirv headers and spirv-tools. * Upgrade submodule version of glslang in external. * Add fPIC to build options of slang-spirv-tools * WIP adding support for InterlockedAddFp32 * Upgrade slang-binaries to have new glslang. * Fix issues with Windows slang-glslang binaries, via update of slang-binaries used. * WIP - atomicAdd. This solution can't work as we can't do (float*) in glsl. * WIP on atomic float ops. * Added checking for multiple decls that takes into account __target_intrinsic and __specialized_for_target. First pass impl of atomic add on float for glsl. * Split __atomicAdd so extensions are applied appropriately. * Made Dxc/Fxc support includes. Use HLSL prelude to pass the path to nvapi Added -nv-api-path * Refactor around IncludeHandler and impl of IncludeSystem * slang-include-handler -> slang-include-system Have IncludeHandler/Impl defined in slang-preprocessor * Small comment improvements. * Document atomic float add addition in target-compatibility.md. * CUDA float atomic support on RWByteAddressBuffer. * Add atomic-float-byte-address-buffer-cross.slang * Removed inappropriate-once.slang - the test is no longer valid when a file is loaded and has a unique identity by default. A test could be made, but would require an API call to create the file (so no unique id). Improved handling of loadFile - uses uniqueId if has one. * Work around for testing target overlaps - to avoid exceptions on adding targets. Simplify PathInfo setup. Modify single-target-intrinsic.slang - it no longer failed because there were no longer multiple definitions for the same target. Co-authored-by: Tim Foley <tfoleyNV@users.noreply.github.com>
Diffstat (limited to 'source/slang/slang.cpp')
-rw-r--r--source/slang/slang.cpp115
1 files changed, 12 insertions, 103 deletions
diff --git a/source/slang/slang.cpp b/source/slang/slang.cpp
index 8523a445d..aed38547d 100644
--- a/source/slang/slang.cpp
+++ b/source/slang/slang.cpp
@@ -329,96 +329,6 @@ DownstreamCompiler* Session::getDefaultDownstreamCompiler(SourceLanguage sourceL
return getOrLoadDownstreamCompiler(m_defaultDownstreamCompilers[int(sourceLanguage)], nullptr);
}
-ISlangFileSystemExt* IncludeHandlerImpl::_getFileSystemExt()
-{
- return linkage->getFileSystemExt();
-}
-
-SlangResult IncludeHandlerImpl::_findFile(SlangPathType fromPathType, const String& fromPath, const String& path, PathInfo& pathInfoOut)
-{
- ISlangFileSystemExt* fileSystemExt = _getFileSystemExt();
-
- // Get relative path
- ComPtr<ISlangBlob> combinedPathBlob;
- SLANG_RETURN_ON_FAIL(fileSystemExt->calcCombinedPath(fromPathType, fromPath.begin(), path.begin(), combinedPathBlob.writeRef()));
- String combinedPath(StringUtil::getString(combinedPathBlob));
- if (combinedPath.getLength() <= 0)
- {
- return SLANG_FAIL;
- }
-
- SlangPathType pathType;
- SLANG_RETURN_ON_FAIL(fileSystemExt->getPathType(combinedPath.begin(), &pathType));
- if (pathType != SLANG_PATH_TYPE_FILE)
- {
- return SLANG_E_NOT_FOUND;
- }
-
- // Get the uniqueIdentity
- ComPtr<ISlangBlob> uniqueIdentityBlob;
- SLANG_RETURN_ON_FAIL(fileSystemExt->getFileUniqueIdentity(combinedPath.begin(), uniqueIdentityBlob.writeRef()));
-
- // If the rel path exists -> a uniqueIdentity MUST exists too
- String uniqueIdentity(StringUtil::getString(uniqueIdentityBlob));
- if (uniqueIdentity.getLength() <= 0)
- {
- // Unique identity can't be empty
- return SLANG_FAIL;
- }
-
- pathInfoOut.type = PathInfo::Type::Normal;
- pathInfoOut.foundPath = combinedPath;
- pathInfoOut.uniqueIdentity = uniqueIdentity;
- return SLANG_OK;
-}
-
-SlangResult IncludeHandlerImpl::findFile(
- String const& pathToInclude,
- String const& pathIncludedFrom,
- PathInfo& pathInfoOut)
-{
- pathInfoOut.type = PathInfo::Type::Unknown;
-
- // Try just relative to current path
- {
- SlangResult res = _findFile(SLANG_PATH_TYPE_FILE, pathIncludedFrom, pathToInclude, pathInfoOut);
- // It either succeeded or wasn't found, anything else is a failure passed back
- if (SLANG_SUCCEEDED(res) || res != SLANG_E_NOT_FOUND)
- {
- return res;
- }
- }
-
- // Search all the searchDirectories
- for(auto sd = searchDirectories; sd; sd = sd->parent)
- {
- for(auto& dir : sd->searchDirectories)
- {
- SlangResult res = _findFile(SLANG_PATH_TYPE_DIRECTORY, dir.path, pathToInclude, pathInfoOut);
- if (SLANG_SUCCEEDED(res) || res != SLANG_E_NOT_FOUND)
- {
- return res;
- }
- }
- }
-
- return SLANG_E_NOT_FOUND;
-}
-
-String IncludeHandlerImpl::simplifyPath(const String& path)
-{
- ISlangFileSystemExt* fileSystemExt = _getFileSystemExt();
- ComPtr<ISlangBlob> simplifiedPath;
- if (SLANG_FAILED(fileSystemExt->getSimplifiedPath(path.getBuffer(), simplifiedPath.writeRef())))
- {
- return path;
- }
- return StringUtil::getString(simplifiedPath);
-}
-
-//
-
-
Profile getEffectiveProfile(EntryPoint* entryPoint, TargetRequest* target)
{
auto entryPointProfile = entryPoint->getProfile();
@@ -866,12 +776,16 @@ SlangResult Linkage::loadFile(String const& path, PathInfo& outPathInfo, ISlangB
ComPtr<ISlangBlob> uniqueIdentity;
// Get the unique identity
- SLANG_RETURN_ON_FAIL(m_fileSystemExt->getFileUniqueIdentity(path.getBuffer(), uniqueIdentity.writeRef()));
-
- outPathInfo.foundPath = path;
- outPathInfo.type = PathInfo::Type::FoundPath;
- outPathInfo.uniqueIdentity = StringUtil::getString(uniqueIdentity);
-
+ if (SLANG_FAILED(m_fileSystemExt->getFileUniqueIdentity(path.getBuffer(), uniqueIdentity.writeRef())))
+ {
+ // We didn't get a unique identity, so go with just a found path
+ outPathInfo.type = PathInfo::Type::FoundPath;
+ outPathInfo.foundPath = path;
+ }
+ else
+ {
+ outPathInfo = PathInfo::makeNormal(path, StringUtil::getString(uniqueIdentity));
+ }
return SLANG_OK;
}
@@ -975,8 +889,6 @@ FrontEndCompileRequest::FrontEndCompileRequest(
void FrontEndCompileRequest::parseTranslationUnit(
TranslationUnitRequest* translationUnit)
{
- IncludeHandlerImpl includeHandler;
-
auto linkage = getLinkage();
// TODO(JS): NOTE! Here we are using the searchDirectories on the linkage. This is because
@@ -986,8 +898,7 @@ void FrontEndCompileRequest::parseTranslationUnit(
// If searchDirectories.parent pointed to the one in the Linkage would mean linkage paths
// would be checked too (after those on the FrontEndCompileRequest).
- includeHandler.linkage = linkage;
- includeHandler.searchDirectories = &linkage->searchDirectories;
+ IncludeHandlerImpl includeHandler(&linkage->searchDirectories, linkage->getFileSystemExt());
RefPtr<Scope> languageScope;
switch (translationUnit->sourceLanguage)
@@ -1740,9 +1651,7 @@ RefPtr<Module> Linkage::findOrImportModule(
// Next, try to find the file of the given name,
// using our ordinary include-handling logic.
- IncludeHandlerImpl includeHandler;
- includeHandler.linkage = this;
- includeHandler.searchDirectories = &searchDirectories;
+ IncludeHandlerImpl includeHandler(&searchDirectories, getFileSystemExt());
// Get the original path info
PathInfo pathIncludedFromInfo = getSourceManager()->getPathInfo(loc, SourceLocType::Actual);