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authorJay Kwak <82421531+jkwak-work@users.noreply.github.com>2024-05-17 18:10:35 -0700
committerGitHub <noreply@github.com>2024-05-17 18:10:35 -0700
commit40360431dfac9ec122a0300471d42be9d265f452 (patch)
treecd042b8de4a1c57fa54d70db2aed4c2c234a3cca /source/slang/slang.cpp
parent0a5908dc9a0cde87dcb14176b9053c2fbaf31cfd (diff)
SPIR-V support for GLSL texture functions (#4184)
* SPIR-V support for GLSL texture functions Closes #4147 This commit implements GLSL texture functions with SPIR-V intrinsics. It also implements some of missing GLSL implementations. - textureProj - textureLod - texelFetchOffset - textureProjOffset - textureLodOffset - textureProjLod - textureProjLodOffset - textureGrad - textureGradOffset - textureProjGrad - textureProjGradOffset * Fix SPIR-V issues discovered while improving the test case. * Add __requireComputeDerivative() whenever sampling * Do not touch GetDimensions
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