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| author | Jay Kwak <82421531+jkwak-work@users.noreply.github.com> | 2024-11-05 16:31:47 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-11-05 16:31:47 -0800 |
| commit | 79056cd7e0ba261a007e21a98a6f49cb0b032e25 (patch) | |
| tree | f08c26c9f16ddbfb4a890ce7d201f27d037ccd03 /source/slang/slang-type-layout.cpp | |
| parent | 4fa76f374c0c35c9c7d186e8addf6861e98baaec (diff) | |
Legalize the Entry-point for WGSL (#5498)
* Legalize the Entry-point for WGSL
The return type of the entry-point needs to be legalized when targeting
WGSL.
This commit flattens the nested-structs of the return type and the input
parameters of the entry-point.
Most of code is copied from the legalization code for Metal. The
following functions are exactly same to the implementation for Metal or
almost same.
- flattenInputParameters() : 136 lines
- reportUnsupportedSystemAttribute() : 7 lines
- ensureResultStructHasUserSemantic() : 46 lines
- struct MapStructToFlatStruct : 176 lines
- flattenNestedStructs() : 95 lines
- maybeFlattenNestedStructs() : 42 lines
- _replaceAllReturnInst() : 19 lines
- _returnNonOverlappingAttributeIndex() : 16 lines
- _replaceAttributeOfLayout() : 23 lines
- tryConvertValue() : 41 lines
- legalizeSystemValueParameters() : 11 lines
They need to be refactored to reduce the duplication later.
The test case, `tests/compute/assoctype-lookup.slang`, had a bug that
the compute shader was trying to use the varying input/output with the
user defined semantics.
This commit removes the user defined semantics, because the compute
shaders cannot use the user defined semantics.
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Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
Diffstat (limited to 'source/slang/slang-type-layout.cpp')
0 files changed, 0 insertions, 0 deletions
