diff options
| author | Ellie Hermaszewska <ellieh@nvidia.com> | 2023-09-05 23:26:59 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-09-05 23:26:59 +0800 |
| commit | 2c2294d3310b24fd73cd41ec51338a736f3a2886 (patch) | |
| tree | 0e02393fa772e7741eb38079a79f5cacaa1ba7b0 /source/slang/slang-stdlib-textures.h | |
| parent | 641f7bdc4ea4f75385c30d833cce4619a411ec67 (diff) | |
SPIR-V image operations (#3163)
* Add __truncate and __sampledType for spirv_asm
Allows some texture tests to start passing
* add __isVector
Currently unused
* Add 1-vector legalization pass (WIP)
* Add capabilities for image types
* neaten instruction dumping
* add 1-vector test
* Add a couple of cases to vec1 legalization
* Remove texture tests from expected failures
* comment
* regenerate vs projects
* Remove redundant define form synchapi emulation
* refactoring image methods
* All sample functions refactored
* Remove incorrect glsl intrinsics
Partially addresses https://github.com/shader-slang/slang/issues/3174
* __subscript image ops via writing funcs
* Extract texture struct writing from core.meta.slang
* Abstract out cuda intrinsic
* Remvoe erroneous call to opDecorateIndex
* spirv asm IR utils
* Correct position of loads for SPIR-V asm inst operands
* Raise constructors to global scope during spir-v legalization
* Correct snippet output
* Implement most texture sampling ops for SPIR-V
* Legalize 1-vectors for glsl too
* Make SPIR-V inst operands non-hoistable
* Better 1-vector legalization
* Put textures in ptrs for spirv
* insert missing break
* Add vec1 legalization test
* Add some missing pieces to slang-ir-insts
* Greatly neaten vec1 legalization
* a
* Neaten vec1 legalization
* Add image read and write intrinsics for spir-v
* Squash warnings
* regenerate vs projects
* Drop redundant guards
* Drop 5 tests from expected failure list
* Inst numbering changes to cross compile tests
* vec1 legalization tests only on vk
* Correct location of asm op emit
* Inline constant in spirv-asm
* Correct signedness for lane in wave intrinsics
* Extract element from float1 for cuda
* squash warnings
* Neaten spirv-emit
* dedupe more capabilities
* warnings
* neaten assert
* comments
* comments
Diffstat (limited to 'source/slang/slang-stdlib-textures.h')
| -rw-r--r-- | source/slang/slang-stdlib-textures.h | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/source/slang/slang-stdlib-textures.h b/source/slang/slang-stdlib-textures.h new file mode 100644 index 000000000..19008a3f0 --- /dev/null +++ b/source/slang/slang-stdlib-textures.h @@ -0,0 +1,112 @@ +#pragma once + +#include "slang-ir.h" +#include "slang-type-system-shared.h" +#include "../core/slang-string.h" + +namespace Slang +{ + +static const struct BaseTextureShapeInfo { + char const* shapeName; + TextureFlavor::Shape baseShape; + int coordCount; +} kBaseTextureShapes[] = { + { "1D", TextureFlavor::Shape::Shape1D, 1 }, + { "2D", TextureFlavor::Shape::Shape2D, 2 }, + { "3D", TextureFlavor::Shape::Shape3D, 3 }, + { "Cube", TextureFlavor::Shape::ShapeCube,3 }, +}; + +static const struct BaseTextureAccessInfo { + char const* name; + SlangResourceAccess access; +} kBaseTextureAccessLevels[] = { + { "", SLANG_RESOURCE_ACCESS_READ }, + { "RW", SLANG_RESOURCE_ACCESS_READ_WRITE }, + { "RasterizerOrdered", SLANG_RESOURCE_ACCESS_RASTER_ORDERED }, +}; + +static const struct TextureTypePrefixInfo +{ + char const* name; + bool combined; +} kTexturePrefixes[] = +{ + { "Texture", false }, + { "Sampler", true }, +}; + +struct TextureTypeInfo +{ + TextureTypeInfo( + TextureTypePrefixInfo const& prefixInfo, + BaseTextureShapeInfo const& base, + bool isArray, + bool isMultisample, + BaseTextureAccessInfo const& accessInfo, + StringBuilder& inSB, + String const& inPath); + + TextureTypePrefixInfo const& prefixInfo; + BaseTextureShapeInfo const& base; + bool isArray; + bool isMultisample; + BaseTextureAccessInfo const& accessInfo; + StringBuilder& sb; + String path; + + void emitTypeDecl(); + +private: + // + // Functions for writing specific parts of a definition + // + void writeQueryFunctions(); + void writeSubscriptFunctions(); + void writeSampleFunctions(); + void writeGatherExtensions(); + + // + // More general utilities + // + enum class ReadNoneMode + { + Never, + IfReadOnly, + Always + }; + + void writeFuncBody( + const char* funcName, + const String& glsl, + const String& cuda, + const String& spirv + ); + void writeFuncDecorations( + const String& glsl, + const String& cuda + ); + void writeFuncWithSig( + const char* funcName, + const String& sig, + const String& glsl = String{}, + const String& spirv = String{}, + const String& cuda = String{}, + const ReadNoneMode readNoneMode = ReadNoneMode::IfReadOnly + ); + void writeFunc( + const char* returnType, + const char* funcName, + const String& params, + const String& glsl = String{}, + const String& spirv = String{}, + const String& cuda = String{}, + const ReadNoneMode readNoneMode = ReadNoneMode::IfReadOnly + ); + + // A pointer to a string representing the current level of indentation + const char* i; +}; + +} |
