diff options
| author | Yong He <yonghe@outlook.com> | 2023-09-06 18:34:45 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-09-06 18:34:45 -0700 |
| commit | 135a5db8d3a7cafa3a43076f8b6f9b8615bd9491 (patch) | |
| tree | 31c1c41998f84d9f58872acc5fe851b5739fb40e /source/slang/slang-stdlib-textures.cpp | |
| parent | 891a6cf376c6b2560231502614b37c332f44ddea (diff) | |
Update prebuilt glslang binaries (#3189)
* Update prebuilt glslang binaries
* Add test for GL_EXT_texture_shadow_lod functions.
* fix
---------
Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'source/slang/slang-stdlib-textures.cpp')
| -rw-r--r-- | source/slang/slang-stdlib-textures.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/slang/slang-stdlib-textures.cpp b/source/slang/slang-stdlib-textures.cpp index e5af1367f..bec3a7155 100644 --- a/source/slang/slang-stdlib-textures.cpp +++ b/source/slang/slang-stdlib-textures.cpp @@ -948,6 +948,7 @@ void TextureTypeInfo::writeSampleFunctions() cat("texture($p, vec", arrCoordCount + 1, "($2, $3))") ); + sb << "__glsl_extension(GL_EXT_texture_shadow_lod)\n"; writeFunc( "float", "SampleCmpLevelZero", @@ -980,6 +981,7 @@ void TextureTypeInfo::writeSampleFunctions() cat("textureOffset($p, vec", arrCoordCount + 1, "($2, $3), $4)") ); + sb << "__glsl_extension(GL_EXT_texture_shadow_lod)\n"; writeFunc( "float", "SampleCmpLevelZero", |
