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authorYong He <yonghe@outlook.com>2023-11-14 17:46:05 -0800
committerGitHub <noreply@github.com>2023-11-14 17:46:05 -0800
commit12f7237e4060388494c549623f4a640327b7ca08 (patch)
tree407c0f8d20b4ccd49ae5df57f84c8f9a310f7055 /source/slang/slang-stdlib-textures.cpp
parentc71b12775c8b13ea2b181e42c04b8db55b10fb2f (diff)
Add GLSL Compatibility. (#3321)
* Parse glsl buffer blocks to GLSLInterfaceBlockDecl * Parse glsl local size layout declarations * Parse (and ignore) glsl version directives * spelling * Better l-value interpretation for glsl interface blocks * Better l-value interpretation for glsl interface blocks * Add compile flag for enabling glsl * Parse and ignore precision modifiers. * Automatically import `glsl` module for compatiblity. * Complete vector and matrix types for glsl * Remove generated file from repo * Bump .gitignore * do not mark out globals as params * Synthesize entrypoint layout from global inout vars. * update test result. * Allow HLSL semantic on global variables. * Fix. * Fix test. * Fix win32 compile error. * Add more builtin input/output and texture intrinsics. * Add struct/array constructor syntax. * Skip `#extension` lines. * overide operator * for matrix/vector multiplication. * Add `matrixCompMult`. * Parse modifiers in for loop init var declr. * Add more glsl intrinsics, add stage into to var layout. * Allow `int[3] x` syntax. * Fix array type syntax. --------- Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com> Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'source/slang/slang-stdlib-textures.cpp')
-rw-r--r--source/slang/slang-stdlib-textures.cpp16
1 files changed, 9 insertions, 7 deletions
diff --git a/source/slang/slang-stdlib-textures.cpp b/source/slang/slang-stdlib-textures.cpp
index 9254bf966..98380033c 100644
--- a/source/slang/slang-stdlib-textures.cpp
+++ b/source/slang/slang-stdlib-textures.cpp
@@ -50,6 +50,7 @@ TextureTypeInfo::TextureTypeInfo(
BaseTextureShapeInfo const& base,
bool isArray,
bool isMultisample,
+ bool isShadow,
BaseTextureAccessInfo const& accessInfo,
StringBuilder& inSB,
String const& inPath)
@@ -57,6 +58,7 @@ TextureTypeInfo::TextureTypeInfo(
, base(base)
, isArray(isArray)
, isMultisample(isMultisample)
+ , isShadow(isShadow)
, accessInfo(accessInfo)
, sb(inSB)
, path(inPath)
@@ -177,7 +179,7 @@ void TextureTypeInfo::emitTypeDecl()
unsigned flavor = baseShape;
if (isArray) flavor |= TextureFlavor::ArrayFlag;
if (isMultisample) flavor |= TextureFlavor::MultisampleFlag;
- // if (isShadow) flavor |= TextureFlavor::ShadowFlag;
+ if (isShadow) flavor |= TextureFlavor::ShadowFlag;
flavor |= (access << 8);
@@ -204,7 +206,7 @@ void TextureTypeInfo::emitTypeDecl()
sb << baseShapeName;
if (isMultisample) sb << "MS";
if (isArray) sb << "Array";
- // if (isShadow) sb << "Shadow";
+ if (isShadow) sb << "Shadow";
sb << "\n";
// The struct body
@@ -988,7 +990,7 @@ void TextureTypeInfo::writeSampleFunctions()
{
TextureFlavor::Shape baseShape = base.baseShape;
char const* samplerStateParam = prefixInfo.combined ? "" : "SamplerState s, ";
-
+ char const* comparisonSamplerStateParam = prefixInfo.combined ? "" : "SamplerComparisonState s, ";
// `Sample()`
writeFunc(
@@ -1081,7 +1083,7 @@ void TextureTypeInfo::writeSampleFunctions()
"float",
"SampleCmp",
cat(
- "SamplerComparisonState s, ",
+ comparisonSamplerStateParam,
"float", base.coordCount + isArray, " location, ",
"float compareValue"
),
@@ -1093,7 +1095,7 @@ void TextureTypeInfo::writeSampleFunctions()
"float",
"SampleCmpLevelZero",
cat(
- "SamplerComparisonState s, ",
+ comparisonSamplerStateParam,
"float", base.coordCount + isArray, " location, ",
"float compareValue"
),
@@ -1113,7 +1115,7 @@ void TextureTypeInfo::writeSampleFunctions()
"float",
"SampleCmp",
cat(
- "SamplerComparisonState s, ",
+ comparisonSamplerStateParam,
"float", base.coordCount + isArray, " location, ",
"float compareValue, "
"constexpr int", base.coordCount, " offset"
@@ -1126,7 +1128,7 @@ void TextureTypeInfo::writeSampleFunctions()
"float",
"SampleCmpLevelZero",
cat(
- "SamplerComparisonState s, ",
+ comparisonSamplerStateParam,
"float", base.coordCount + isArray, " location, ",
"float compareValue, "
"constexpr int", base.coordCount, " offset"