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| author | Ellie Hermaszewska <ellieh@nvidia.com> | 2024-01-31 03:28:04 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-01-30 11:28:04 -0800 |
| commit | 2d0912bfe2de7799b32e80722fa5c8dc279a339b (patch) | |
| tree | 152bfe7c054f035090c84fabd7d9d12e9f5fc362 /source/slang/slang-parser.cpp | |
| parent | 470c5a28f5b84353f077c2d871db65cddd5f923a (diff) | |
Correctly apply glsl local size layout to entry points during lowering (#3528)
* Correctly apply glsl local size layout to entry points during lowering
* Test for glsl layout correctness
Diffstat (limited to 'source/slang/slang-parser.cpp')
| -rw-r--r-- | source/slang/slang-parser.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/slang/slang-parser.cpp b/source/slang/slang-parser.cpp index f0c9e175f..f5312e645 100644 --- a/source/slang/slang-parser.cpp +++ b/source/slang/slang-parser.cpp @@ -7630,6 +7630,8 @@ namespace Slang { numThreadsAttrib = parser->astBuilder->create<GLSLLayoutLocalSizeAttribute>(); numThreadsAttrib->args.setCount(3); + for (auto& i : numThreadsAttrib->args) + i = nullptr; // Just mark the loc and name from the first in the list numThreadsAttrib->keywordName = getName(parser, "numthreads"); |
