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authorAnders Leino <aleino@nvidia.com>2024-10-07 20:16:19 +0300
committerGitHub <noreply@github.com>2024-10-07 10:16:19 -0700
commit509409ef11e3b1abd1d7e1bfb540bc172aa1a817 (patch)
treea72725310c63b5224e76a79a4cb9b8ab9984cbc5 /source/slang/slang-options.cpp
parentff51c21ba217fe18bf22fec7bf822cde779b265d (diff)
Add WGSL support for slang-test (#5174)
* Use the assembly description as target when disassembling I believe this is a bugfix. It seems to have worked before because up until the WGSL case, the disassembler has been the same executable as the one producing the binary to be disassembled. * Add Tint as a downstream compiler This closes issue #5104. * Add downstream compiler for Tint. * Tint is wrapped in a shared library, 'slang-tint' available from [1]. * The header file for slang-tint.dll is added in external/slang-tint-headers. * Add some boilerplate for WGSL targets. * Add an entry point test for WGSL. [1] https://github.com/shader-slang/dawn/releases/tag/slang-tint-0 * Add WGSL_SPIRV as supported target for Glslang * Add WebGPU support to slang-test This helps to address issue #5051. * Disable lots of crashing compute tests for 'wgpu' This closes issue #5051. --------- Co-authored-by: Yong He <yonghe@outlook.com>
Diffstat (limited to 'source/slang/slang-options.cpp')
-rw-r--r--source/slang/slang-options.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/slang/slang-options.cpp b/source/slang/slang-options.cpp
index b9a12f971..48c593889 100644
--- a/source/slang/slang-options.cpp
+++ b/source/slang/slang-options.cpp
@@ -931,8 +931,9 @@ SlangSourceLanguage findSourceLanguageFromPath(const String& path, Stage& outImp
{ ".c", SLANG_SOURCE_LANGUAGE_C, SLANG_STAGE_NONE },
{ ".cpp", SLANG_SOURCE_LANGUAGE_CPP, SLANG_STAGE_NONE },
- { ".cu", SLANG_SOURCE_LANGUAGE_CUDA, SLANG_STAGE_NONE }
+ { ".cu", SLANG_SOURCE_LANGUAGE_CUDA, SLANG_STAGE_NONE },
+ { ".wgsl", SLANG_SOURCE_LANGUAGE_WGSL, SLANG_STAGE_NONE },
};
for (Index i = 0; i < SLANG_COUNT_OF(entries); ++i)