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authorAnders Leino <aleino@nvidia.com>2024-11-14 21:49:01 +0200
committerGitHub <noreply@github.com>2024-11-14 11:49:01 -0800
commitf0bc4642a563e2318634b38a5a7ac2c3ddd68917 (patch)
tree3a17a128af7a854006fb62184db53428b70830a6 /source/slang/slang-ir.cpp
parent147ceb1991454b7a5ba6f3ec0c149dd40360a31d (diff)
Insert some casts for WGSL texture attribute queries (#5560)
* Add new texture sampling test for WebGPU There are no 1d array textures in WGSL, so add texture-sampling-no-1d-arrays.slang based on texture-sampling.slang, but without 1d texture arrays. This helps to address issue #4943. * Insert needed conversion when querying texture attributes in WGSL This helps to address issue #4943. --------- Co-authored-by: Yong He <yonghe@outlook.com>
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