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| author | Alexey Panteleev <alpanteleev@nvidia.com> | 2022-04-06 19:07:30 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-04-06 19:07:30 -0700 |
| commit | 86221ff4757ee504307f3537b34acb05117ce272 (patch) | |
| tree | 9f8b6b86cae3cdf2307ff9d3b15feea079525a05 /source/slang/slang-ir-specialize-function-call.cpp | |
| parent | 464ecb6083f64f903df19b961e2af0075bdf3111 (diff) | |
Fixed the mapping of the ray tracing instance functions to GLSL (#2177)
* Fixed the mapping of the *InstanceID() and *InstanceIndex() functions to GLSL.
* Fixed and somewhat improved the vkray/closesthit test.
Diffstat (limited to 'source/slang/slang-ir-specialize-function-call.cpp')
0 files changed, 0 insertions, 0 deletions
