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authorYong He <yonghe@outlook.com>2023-10-04 11:20:35 -0700
committerGitHub <noreply@github.com>2023-10-04 11:20:35 -0700
commitac886fd3e329a9599ed1ac7a6d8b26ca5821046c (patch)
tree87bcafb3985775f9d90303d6a4239eb743164407 /source/slang/slang-ir-loop-unroll.cpp
parentd87493a46c00be37b820a473c0827bbb865eb222 (diff)
SPIRV compiler performance fixes. (#3258)
* SPIRV compiler performance fixes. * Cleanup. * update project files * Cleanup debug code. * Make redundancy removal non-recursive. --------- Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'source/slang/slang-ir-loop-unroll.cpp')
-rw-r--r--source/slang/slang-ir-loop-unroll.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/slang/slang-ir-loop-unroll.cpp b/source/slang/slang-ir-loop-unroll.cpp
index c4ef1650c..b5af2d974 100644
--- a/source/slang/slang-ir-loop-unroll.cpp
+++ b/source/slang/slang-ir-loop-unroll.cpp
@@ -459,7 +459,7 @@ bool unrollLoopsInFunc(
// Make sure we simplify things as much as possible before
// attempting to potentially unroll outer loop.
- simplifyCFG(func);
+ simplifyCFG(func, CFGSimplificationOptions::getDefault());
eliminateDeadCode(func);
}
return true;