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authorjsmall-nvidia <jsmall@nvidia.com>2020-08-18 13:42:46 -0400
committerGitHub <noreply@github.com>2020-08-18 13:42:46 -0400
commit9abcb6ea24dbc7184c3a2ad9f4458f63f8901928 (patch)
tree155ae80bbd15efae88b5852b7bb24804a70af405 /source/slang/slang-include-system.cpp
parent697e7fbbbb5dcb448c03a9887e6ef09e328505ef (diff)
Support for float atomics on RWByteAddressBuffer (#1502)
* Fix premake5.lua so it uses the new path needed for OpenCLDebugInfo100.h * Keep including the includes directory. * Added the spirv-tools-generated files. * We don't need to include the spirv/unified1 path because the files needed are actually in the spirv-tools-generated folder. * Put the build_info.h glslang generated files in external/glslang-generated. Alter premake5.lua to pick up that header. * First pass at documenting how to build glslang and spirv-tools. * Improved glsl/spir-v tools README.md * Added revision.h * Change how gResources is calculated. Update about revision.h * Update docs a little. * Split out spirv-tools into a separate project for building glslang. This was not necessary on linux, but *is* necessary on windows, because there is a file disassemble.cpp in spirv-tools and in glslang, and this leads to VS choosing only one. With the separate library, the problem is resolved. * Fix direct-spirv-emit output. * Update to latest version of spirv headers and spirv-tools. * Upgrade submodule version of glslang in external. * Add fPIC to build options of slang-spirv-tools * WIP adding support for InterlockedAddFp32 * Upgrade slang-binaries to have new glslang. * Fix issues with Windows slang-glslang binaries, via update of slang-binaries used. * WIP - atomicAdd. This solution can't work as we can't do (float*) in glsl. * WIP on atomic float ops. * Added checking for multiple decls that takes into account __target_intrinsic and __specialized_for_target. First pass impl of atomic add on float for glsl. * Split __atomicAdd so extensions are applied appropriately. * Made Dxc/Fxc support includes. Use HLSL prelude to pass the path to nvapi Added -nv-api-path * Refactor around IncludeHandler and impl of IncludeSystem * slang-include-handler -> slang-include-system Have IncludeHandler/Impl defined in slang-preprocessor * Small comment improvements. * Document atomic float add addition in target-compatibility.md. * CUDA float atomic support on RWByteAddressBuffer. * Add atomic-float-byte-address-buffer-cross.slang * Removed inappropriate-once.slang - the test is no longer valid when a file is loaded and has a unique identity by default. A test could be made, but would require an API call to create the file (so no unique id). Improved handling of loadFile - uses uniqueId if has one. * Work around for testing target overlaps - to avoid exceptions on adding targets. Simplify PathInfo setup. Modify single-target-intrinsic.slang - it no longer failed because there were no longer multiple definitions for the same target. Co-authored-by: Tim Foley <tfoleyNV@users.noreply.github.com>
Diffstat (limited to 'source/slang/slang-include-system.cpp')
-rw-r--r--source/slang/slang-include-system.cpp139
1 files changed, 139 insertions, 0 deletions
diff --git a/source/slang/slang-include-system.cpp b/source/slang/slang-include-system.cpp
new file mode 100644
index 000000000..66aeb3f67
--- /dev/null
+++ b/source/slang/slang-include-system.cpp
@@ -0,0 +1,139 @@
+// slang-include-system.cpp
+#include "slang-include-system.h"
+
+#include "../core/slang-io.h"
+#include "../core/slang-string-util.h"
+
+namespace Slang
+{
+
+SlangResult IncludeSystem::findFile(SlangPathType fromPathType, const String& fromPath, const String& path, PathInfo& outPathInfo)
+{
+ // Get relative path
+ ComPtr<ISlangBlob> combinedPathBlob;
+ SLANG_RETURN_ON_FAIL(m_fileSystemExt->calcCombinedPath(fromPathType, fromPath.begin(), path.begin(), combinedPathBlob.writeRef()));
+ String combinedPath(StringUtil::getString(combinedPathBlob));
+ if (combinedPath.getLength() <= 0)
+ {
+ return SLANG_FAIL;
+ }
+
+ SlangPathType pathType;
+ SLANG_RETURN_ON_FAIL(m_fileSystemExt->getPathType(combinedPath.begin(), &pathType));
+ if (pathType != SLANG_PATH_TYPE_FILE)
+ {
+ return SLANG_E_NOT_FOUND;
+ }
+
+ // Get the uniqueIdentity
+ ComPtr<ISlangBlob> uniqueIdentityBlob;
+ SLANG_RETURN_ON_FAIL(m_fileSystemExt->getFileUniqueIdentity(combinedPath.begin(), uniqueIdentityBlob.writeRef()));
+
+ // If the rel path exists -> a uniqueIdentity MUST exists too
+ String uniqueIdentity(StringUtil::getString(uniqueIdentityBlob));
+ if (uniqueIdentity.getLength() <= 0)
+ {
+ // Unique identity can't be empty
+ return SLANG_FAIL;
+ }
+
+ outPathInfo = PathInfo::makeNormal(combinedPath, uniqueIdentity);
+ return SLANG_OK;
+}
+
+String IncludeSystem::simplifyPath(const String& path)
+{
+ ComPtr<ISlangBlob> simplifiedPath;
+ if (SLANG_FAILED(m_fileSystemExt->getSimplifiedPath(path.getBuffer(), simplifiedPath.writeRef())))
+ {
+ return path;
+ }
+ return StringUtil::getString(simplifiedPath);
+}
+
+SlangResult IncludeSystem::findFile(String const& pathToInclude, String const& pathIncludedFrom, PathInfo& outPathInfo)
+{
+ outPathInfo.type = PathInfo::Type::Unknown;
+
+ // Try just relative to current path
+ {
+ SlangResult res = findFile(SLANG_PATH_TYPE_FILE, pathIncludedFrom, pathToInclude, outPathInfo);
+ // It either succeeded or wasn't found, anything else is a failure passed back
+ if (SLANG_SUCCEEDED(res) || res != SLANG_E_NOT_FOUND)
+ {
+ return res;
+ }
+ }
+
+ // Search all the searchDirectories
+ for (auto sd = m_searchDirectories; sd; sd = sd->parent)
+ {
+ for (auto& dir : sd->searchDirectories)
+ {
+ SlangResult res = findFile(SLANG_PATH_TYPE_DIRECTORY, dir.path, pathToInclude, outPathInfo);
+ if (SLANG_SUCCEEDED(res) || res != SLANG_E_NOT_FOUND)
+ {
+ return res;
+ }
+ }
+ }
+
+ return SLANG_E_NOT_FOUND;
+}
+
+SlangResult IncludeSystem::loadFile(const PathInfo& pathInfo, ComPtr<ISlangBlob>& outBlob)
+{
+ if (m_sourceManager)
+ {
+ // See if this an already loaded source file
+ SourceFile* sourceFile = m_sourceManager->findSourceFileRecursively(pathInfo.uniqueIdentity);
+
+ // If not create a new one, and add to the list of known source files
+ if (!sourceFile)
+ {
+ ComPtr<ISlangBlob> foundSourceBlob;
+ if (SLANG_FAILED(m_fileSystemExt->loadFile(pathInfo.foundPath.getBuffer(), foundSourceBlob.writeRef())))
+ {
+ return SLANG_E_CANNOT_OPEN;
+ }
+
+ sourceFile = m_sourceManager->createSourceFileWithBlob(pathInfo, foundSourceBlob);
+ m_sourceManager->addSourceFile(pathInfo.uniqueIdentity, sourceFile);
+
+ outBlob = foundSourceBlob;
+ return SLANG_OK;
+ }
+ else
+ {
+ if (sourceFile->getContentBlob())
+ {
+ outBlob = sourceFile->getContentBlob();
+ return SLANG_OK;
+ }
+
+ ComPtr<ISlangBlob> foundSourceBlob;
+ if (SLANG_FAILED(m_fileSystemExt->loadFile(pathInfo.foundPath.getBuffer(), foundSourceBlob.writeRef())))
+ {
+ return SLANG_E_CANNOT_OPEN;
+ }
+
+ sourceFile->setContents(foundSourceBlob);
+ outBlob = foundSourceBlob;
+ return SLANG_OK;
+ }
+ }
+ else
+ {
+ // If we don't have the source manager, just load
+ return m_fileSystemExt->loadFile(pathInfo.foundPath.getBuffer(), outBlob.writeRef());
+ }
+}
+
+SlangResult IncludeSystem::findAndLoadFile(const String& pathToInclude, const String& pathIncludedFrom, PathInfo& outPathInfo, ComPtr<ISlangBlob>& outBlob)
+{
+ SLANG_RETURN_ON_FAIL(findFile(pathToInclude, pathIncludedFrom, outPathInfo));
+ SLANG_RETURN_ON_FAIL(loadFile(outPathInfo, outBlob));
+ return SLANG_OK;
+}
+
+} // namespace Slang