diff options
| author | lucy96chen <47800040+lucy96chen@users.noreply.github.com> | 2022-10-12 09:55:09 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-10-12 09:55:09 -0700 |
| commit | f0cd62b37c5dfbbdb3fb205f1be2b8beba0dfed4 (patch) | |
| tree | 97d031e889046ac992b729d85e2db1cd3597e317 /source/slang/slang-hash-utils.h | |
| parent | 5128de89a9a8da09587f20e8fb5bc324ea14e0df (diff) | |
Shader caching (#2432)
* Changed all getEntryPointCode calls to use RendererBase::getEntryPointCodeFromShaderCache
* Hashing hooked up, tests pass but need to add more to fully test functionality
* checkpoint
* Checkpoint: File system creation seems functional, saving is broken
* checkpoint: Fixed filename generation from MD5 hash, shader blob might be going missing ahead of pipeline state creation
* Fixed a lot of bugs related to hash code generation, shader cache is likely working but needs further testing
* Added workaround for module loading by re-creating the test device, shader cache test functional
* Vulkan shader caching bug fixed, checkpoint commit before more refinement
* pre-ToT merge checkpoint
* checkpoint commit, improving cache keys
* Significantly expanded items included in the dependency hash for Module; Added dependency hash functions to SpecializedComponentType and RenamedEntryPointComponentType
* Temporarily disable shader cache test
* Mid cleanup changes, solution successfully builds
* Added several helper update functions to slang-md5 to help simplify usage; Added a function under ISession to compute a hash for all linkage-related items; Function renames and cleaned up some comments
* Ran premake.bat; Renamed getASTBasedHashCode to computeASTBasedHash
* Added slang unit tests for Checksum and MD5; Extended gfx shader cache test to test with multiple shader files and one shader file with multiple entry points
* Solution builds and shader cache tests pass, but at least a couple other tests now failing
* ran premake.bat
* More cleanup changes
* Added shaderCachePath field to IDevice desc in gfx.slang, gfx-smoke.slang should be functional
* ran premake
* cleanup changes; Adding test printf to getEntryPointCodeFromShaderCache to see if output can be seen in CI
* Removed debugging printfs; Added handling for getEntryPointCode() failing
* Cleanup changes; Jonathan's fixes to SerialWriter to zero initialize otherwise uninitialized memory; Change to SwizzleExpr creation to zero initialize elementCount
* Changed enable_if_t to enable_if
* Fixed enable_if
* Added test for import vs include and changes to included and imported files; Fixed build errors in CUDA; Renamed shader cache statistics fields
* cleanup changes
* Readd removed file
* Restructured computeDependencyBasedHash calls, added computeDependencyBasedHashImpl to all classes dervied from ComponentType
* Applied same restructuring to the AST hash functions
* Cleanup changes; Moved HashBuilder out to slang-digest.h and added some helper functions to streamline the process of adding items to a hash
* Cleanup; Fixed incorrect expected results for shader import and include test
Diffstat (limited to 'source/slang/slang-hash-utils.h')
| -rw-r--r-- | source/slang/slang-hash-utils.h | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/source/slang/slang-hash-utils.h b/source/slang/slang-hash-utils.h new file mode 100644 index 000000000..d0d610cb8 --- /dev/null +++ b/source/slang/slang-hash-utils.h @@ -0,0 +1,55 @@ +// slang-hash-utils.h - Utility functions specifically designed to be used with slang::Digest +#pragma once +#include "../../slang.h" +#include "../core/slang-basic.h" +#include "../core/slang-md5.h" +#include "../core/slang-digest.h" + +namespace Slang +{ + // Compute the hash for an UnownedStringSlice + inline slang::Digest computeHashForStringSlice(UnownedStringSlice text) + { + DigestBuilder builder; + builder.addToDigest(text); + + slang::Digest textHash; + builder.finalize(&textHash); + + return textHash; + } + + // Combines the two provided hashes. + inline slang::Digest combineHashes(const slang::Digest& hashA, const slang::Digest& hashB) + { + DigestBuilder builder; + builder.addToDigest(hashA); + builder.addToDigest(hashB); + + slang::Digest combined; + builder.finalize(&combined); + return combined; + } + + // Returns the stored hash in checksum as a String. + inline StringBuilder hashToString(const slang::Digest& hash) + { + StringBuilder filename; + + for (Index i = 0; i < 4; ++i) + { + auto hashSegmentString = String(hash.values[i], 16); + + auto leadingZeroCount = 8 - hashSegmentString.getLength(); + for (Index j = 0; j < leadingZeroCount; ++j) + { + filename.append("0"); + } + filename.append(hashSegmentString.getBuffer()); + } + + return filename; + } + + // TODO: fromString implementation? +} |
