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authorEllie Hermaszewska <ellieh@nvidia.com>2023-09-28 02:46:03 +0800
committerGitHub <noreply@github.com>2023-09-27 11:46:03 -0700
commit8326248542c2196b4a4ba80f068adb8a0edd6006 (patch)
treeb8fc963b827547c1d13cd2aee4510abf16eaf702 /source/slang/slang-emit.cpp
parent771b3ef47d48f5277ac9f23ee8a49548a430d107 (diff)
WIP Mesh shaders for SPIR-V (#3226)
* SPIR-V impl for SetMeshOutputCounts and DispatchMesh * Unsightly fix for legalization ordering differences between GLSL and SPIR-V * spelling * Start a new block after terminating one in the OpEmitMeshTasksExt SPIR-V asm block * Emit mesh shader decorations in SPIR-V * Mesh and task shader stages for spir-v * Output explicit gl builtins for spir-v * Be more hygenic when SOAizing mesh outputs * Do not create builtin paramter block for spirv mesh outputs * Pass mesh payloads around by ref * comment * less expected failure * remove unused * Add spirv op * Correct type query for default flat modifier --------- Co-authored-by: Yong He <yonghe@outlook.com>
Diffstat (limited to 'source/slang/slang-emit.cpp')
-rw-r--r--source/slang/slang-emit.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/source/slang/slang-emit.cpp b/source/slang/slang-emit.cpp
index 15ce25c3c..6a49e9842 100644
--- a/source/slang/slang-emit.cpp
+++ b/source/slang/slang-emit.cpp
@@ -896,10 +896,6 @@ Result linkAndOptimizeIR(
//
// If any have survived this far, change them back to regular (decorated)
// arrays that the emitters can deal with.
- //
- // TODO: This is too early for the SPIR-V backend, which requires these
- // types for when it calls legalizeEntryPointsForGLSL (later than GLSL does
- // above)
legalizeMeshOutputTypes(irModule);
if (options.shouldLegalizeExistentialAndResourceTypes)