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| author | jsmall-nvidia <jsmall@nvidia.com> | 2020-08-24 15:23:40 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-08-24 15:23:40 -0400 |
| commit | 4804753d4a2ec389cc6ecd759f7ea712848fddf0 (patch) | |
| tree | 0ac88b3da2aae7842cb8f71f55b79412716e8a60 /source/slang/slang-emit-cpp.cpp | |
| parent | 67ca54997d445e15891965b8d77561b9d10bb18c (diff) | |
RWByteAddressBuffer::InterlockedCompareExchangeU64 (#1513)
* First pass at incorporating nvapi into test harness.
* D3d12 Atomic Float Add via NVAPI working
* Dx12 atomic float appears to work.
* Atomic float add on Dx12.
* Added atomic64 feature addition to vk.
Fix correct output for atomic-float-byte-address.slang
* Disable atomic float failing tests.
* Upgraded VK headers.
* Detect atomic float availability on VK.
* Try to get test working for in64 atomic.
* Made HLSL prelude controlled via the render-test requirements.
* Added -enable-nvapi to premake.
* Fix D3D12Renderer when NVAPI is not available.
* Small improvements to VKRenderer.
* Improve atomic documentation in target-compatibility.md.
* Fixed NVAPI working on D3D12.
* Test for specific NVAPI features.
* Remove requiredFeatures from Renderer::Desc as was ignored. Tried to document more around nvapiExtnSlot.
* Readded requiredFeatures to Renderer::Desc
* Improve comments in the tests.
* Rename Fp32 -> F32
Added cas-int64-byte-address-buffer.slang test
Co-authored-by: Tim Foley <tfoleyNV@users.noreply.github.com>
Diffstat (limited to 'source/slang/slang-emit-cpp.cpp')
0 files changed, 0 insertions, 0 deletions
