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| author | lucy96chen <47800040+lucy96chen@users.noreply.github.com> | 2022-04-07 11:11:45 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-04-07 11:11:45 -0700 |
| commit | 2aac3700741f47caa6e8d674872979e2cdc251ab (patch) | |
| tree | 02e750f77fa40f4f397e4698f06e05e15e38be16 /source/slang/slang-emit-cpp.cpp | |
| parent | 86221ff4757ee504307f3537b34acb05117ce272 (diff) | |
Texture views/shapes tests part 1 (#2179)
* Framework for texture views testing working; Small tweaks to texture testing utils; Changed D3D12 readTextureResource to account for non-1 depth
* Basic framework for texture views tests working; Test file needs a rename at some point
* 1D, 2D, and 3D textures working for ShaderResource, UnorderedAccess, and RenderTarget tests; Fixed some small issues with handling the depth field of 3D textures in Vulkan causing incorrectly cleared textures
Diffstat (limited to 'source/slang/slang-emit-cpp.cpp')
0 files changed, 0 insertions, 0 deletions
