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authorAnders Leino <aleino@nvidia.com>2024-11-06 13:14:35 +0200
committerGitHub <noreply@github.com>2024-11-06 13:14:35 +0200
commitf8294202ce8d5658f6308eeaed634058db9bbb4b (patch)
tree400d8379f8bd49749d0985e21eaf9e3deb5a356d /source/slang/slang-compiler.h
parent79056cd7e0ba261a007e21a98a6f49cb0b032e25 (diff)
Make various parameters and return types require specialization when targeting WGSL (#5483)
Structured buffer types translate to array types in the WGSL emitter. WGSL doesn't allow passing runtime-sized arrays to functions. Similarly for pointers to texture handles. Also, structured buffers (runtime-sized arrays) cannot be returned in WGSL. This closes issue #5228, issue #5278 and issue #5288 by enabling specialized functions to be generated in these cases, in order to work around these constraints.
Diffstat (limited to 'source/slang/slang-compiler.h')
-rw-r--r--source/slang/slang-compiler.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/slang/slang-compiler.h b/source/slang/slang-compiler.h
index 624e6ec3b..9fea93b7c 100644
--- a/source/slang/slang-compiler.h
+++ b/source/slang/slang-compiler.h
@@ -1958,6 +1958,9 @@ bool isCUDATarget(TargetRequest* targetReq);
// Are we generating code for a CPU target
bool isCPUTarget(TargetRequest* targetReq);
+/// Are we generating code for the WebGPU API?
+bool isWGPUTarget(TargetRequest* targetReq);
+
/// A request to generate output in some target format.
class TargetRequest : public RefObject
{