diff options
| author | jsmall-nvidia <jsmall@nvidia.com> | 2021-05-14 17:50:00 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-05-14 17:50:00 -0400 |
| commit | d4316c88457a32f1169b2d7d82053ccbc05fa7ed (patch) | |
| tree | cbc87350b9ef2f5be31ebc20783e08b895767779 /source/slang/slang-check.cpp | |
| parent | 79d106fac18f5792fcac448a0b037aa834fa6042 (diff) | |
FXC as DownstreamCompiler (#1844)
* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP Fxc as downstream compiler.
* First pass FXC downstream compiler working.
* GCC compile fix.
* Fix FXC parsing issue.
* Special case filesystem access.
* Use StringUtil getSlice.
* Fix isses with not emitting source for FXC.
* Small fixes for DXBC handling.
Diffstat (limited to 'source/slang/slang-check.cpp')
| -rw-r--r-- | source/slang/slang-check.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/slang/slang-check.cpp b/source/slang/slang-check.cpp index 600578297..a5701aa90 100644 --- a/source/slang/slang-check.cpp +++ b/source/slang/slang-check.cpp @@ -70,8 +70,6 @@ namespace Slang { case FuncType::Glslang_Compile_1_0: return { "glslang_compile", PassThroughMode::Glslang} ; case FuncType::Glslang_Compile_1_1: return { "glslang_compile_1_1", PassThroughMode::Glslang} ; - case FuncType::Fxc_D3DCompile: return { "D3DCompile", PassThroughMode::Fxc}; - case FuncType::Fxc_D3DDisassemble: return { "D3DDisassemble", PassThroughMode::Fxc }; case FuncType::Dxc_DxcCreateInstance: return { "DxcCreateInstance", PassThroughMode::Dxc }; default: return { nullptr, PassThroughMode::None }; } |
