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authorjsmall-nvidia <jsmall@nvidia.com>2020-03-05 10:59:54 -0500
committerGitHub <noreply@github.com>2020-03-05 10:59:54 -0500
commit6684d32db1f5693bcfb4971558cb30e855cd3bad (patch)
tree480e014b917a6eb0fe72faa6c52a25f4856ed1cb /source/slang/slang-check.cpp
parent5951d2a45f3546a619fb5b032a4a422229c46e4c (diff)
Feature/glslang spirv version (#1256)
* WIP add support for __spirv_version . * Added IRRequireSPIRVVersionDecoration * SPIR-V version passed to glslang. Enable VK wave tests. Split ExtensionTracker out, so can be cast and used externally to emit. Added SourceResult. * Fix warning on Clang. * Missing hlsl.meta.h * Refactor communication/parsing of __spirv_version with glslang. * Fix some debug typos. Be more precise in handling of substring handling. * Make glslang forwards and backwards binary compatible. * Small comment improvements. * Added slang-spirv-target-info.h/cpp * Fix for major/minor on gcc. * Another fix for gcc/clang. * VS projects include slang-spirv-target-info.h/cpp * Removed SPIRVTargetInfo Added SemanticVersion. Don't bother with passing a target to glslang. Should be separate from 'version'. * Renamed slang-emit-glsl-extension-tracker.cpp/.h -> slang-glsl-extension-tracker.cpp/.h Fixed some VS project issues. * Fix a comment. * Added slang-semantic-version.cpp/.h * Added slang-glsl-extension-tracker.cpp/.h * Added split that can check for input has all been parsed. * Fix problem on x86 win build.
Diffstat (limited to 'source/slang/slang-check.cpp')
-rw-r--r--source/slang/slang-check.cpp10
1 files changed, 7 insertions, 3 deletions
diff --git a/source/slang/slang-check.cpp b/source/slang/slang-check.cpp
index dd28a9d71..275818614 100644
--- a/source/slang/slang-check.cpp
+++ b/source/slang/slang-check.cpp
@@ -71,7 +71,8 @@ namespace Slang
switch (funcType)
{
- case FuncType::Glslang_Compile: return { "glslang_compile", PassThroughMode::Glslang} ;
+ case FuncType::Glslang_Compile_1_0: return { "glslang_compile", PassThroughMode::Glslang} ;
+ case FuncType::Glslang_Compile_1_1: return { "glslang_compile_1_1", PassThroughMode::Glslang} ;
case FuncType::Fxc_D3DCompile: return { "D3DCompile", PassThroughMode::Fxc};
case FuncType::Fxc_D3DDisassemble: return { "D3DDisassemble", PassThroughMode::Fxc };
case FuncType::Dxc_DxcCreateInstance: return { "DxcCreateInstance", PassThroughMode::Dxc };
@@ -182,8 +183,11 @@ namespace Slang
SlangFuncPtr func = sharedLibrary->findFuncByName(info.name);
if (!func)
{
- UnownedStringSlice compilerName = TypeTextUtil::getPassThroughName(SlangPassThrough(info.compilerType));
- sink->diagnose(SourceLoc(), Diagnostics::failedToFindFunctionForCompiler, info.name, compilerName);
+ if (sink)
+ {
+ UnownedStringSlice compilerName = TypeTextUtil::getPassThroughName(SlangPassThrough(info.compilerType));
+ sink->diagnose(SourceLoc(), Diagnostics::failedToFindFunctionForCompiler, info.name, compilerName);
+ }
return nullptr;
}