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authorYong He <yonghe@outlook.com>2023-09-12 10:49:16 -0700
committerGitHub <noreply@github.com>2023-09-12 10:49:16 -0700
commitc0a77c360436c4f1ec4d284e331063c35bdf95ad (patch)
tree6c1379a074304bdee3f33f6861754112d7d12c47 /source/slang/slang-check-expr.cpp
parent3f4081d854db2d186adea4067da575eca7c7adf1 (diff)
Direct SPIRV for RayTracing Inline. (#3201)
* Direct SPIRV for RayTracing Inline. * Fix. * Cleanup. * Fix compile error. --------- Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'source/slang/slang-check-expr.cpp')
-rw-r--r--source/slang/slang-check-expr.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/slang/slang-check-expr.cpp b/source/slang/slang-check-expr.cpp
index 75fd5177e..5ea897448 100644
--- a/source/slang/slang-check-expr.cpp
+++ b/source/slang/slang-check-expr.cpp
@@ -670,6 +670,8 @@ namespace Slang
ThisExpr* expr = m_astBuilder->create<ThisExpr>();
expr->type.type = thisType;
expr->loc = loc;
+ if (auto declRefExpr = as<DeclRefExpr>(originalExpr))
+ expr->scope = declRefExpr->scope;
// Whether or not the implicit `this` is mutable depends
// on the context in which it is used, and the lookup