diff options
| author | Ellie Hermaszewska <ellieh@nvidia.com> | 2022-11-16 09:49:06 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-11-16 09:49:06 +0800 |
| commit | 1643471da0d6239177d11b0301c26d1adf95c0fb (patch) | |
| tree | 9b8fddf92a5f817541e055a2657f9b0a00f90069 /source/slang/slang-ast-builder.cpp | |
| parent | 4917d71100aafcc38a81cd99d2a44a4cb3a89a0c (diff) | |
Mesh shader support (#2464)
* Add gdb generated files to .gitignore
* Switch to c++17
TODO: Ellie update coding style doc
* WIP mesh shaders
* Add MeshOutputType and mesh output decorations
* Lift array type layout creation out of _createTypeLayout
in preparation for sharing it elsewhere
* Initial pass at GLSL legalization for mesh shaders
* Create output types for builtin mesh outputs
This should be rendered as an out paramter block
* Handle writes to member fields in mesh shader output
* Per primitive output from mesh shaders
* Add mesh shader tests
* Redeclare mesh output builtins
* Remove unused instruction
* Emit explicit mesh output max max size
* Add unimplemented warning for array members in mesh output
* Implement mesh output splitting for GLSL in terms of getSubscriptVal
* Allow HLSL syntax for mesh output modifiers
* Improve error messages for mesh output
* Add test for HLSL style mesh output syntax
* Emit explicit mesh output indices max size
* HLSL generation support for mesh shaders
* Better errors for mesh shader misuse
* Neaten comments
* Regenerate vs2019 project files
* Fix build on vs2019
* Retreat on c++17
Will make the change in a separate PR
* slang-glslang binary dep 11.10.0 -> 11.12.0-32
* Fixes for msvc compiler
* Update msvc project
Diffstat (limited to 'source/slang/slang-ast-builder.cpp')
| -rw-r--r-- | source/slang/slang-ast-builder.cpp | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/source/slang/slang-ast-builder.cpp b/source/slang/slang-ast-builder.cpp index 6249d7825..819fe7d25 100644 --- a/source/slang/slang-ast-builder.cpp +++ b/source/slang/slang-ast-builder.cpp @@ -345,6 +345,35 @@ bool ASTBuilder::isDifferentiableInterfaceAvailable() return (m_sharedASTBuilder->tryFindMagicDecl("DifferentiableType") != nullptr); } +MeshOutputType* ASTBuilder::getMeshOutputTypeFromModifier( + HLSLMeshShaderOutputModifier* modifier, + Type* elementType, + IntVal* maxElementCount) +{ + SLANG_ASSERT(modifier); + SLANG_ASSERT(elementType); + SLANG_ASSERT(maxElementCount); + + const char* declName + = as<HLSLVerticesModifier>(modifier) ? "VerticesType" + : as<HLSLIndicesModifier>(modifier) ? "IndicesType" + : as<HLSLPrimitivesModifier>(modifier) ? "PrimitivesType" + : (SLANG_UNEXPECTED("Unhandled mesh output modifier"), nullptr); + auto genericDecl = dynamicCast<GenericDecl>(m_sharedASTBuilder->findMagicDecl(declName)); + + auto typeDecl = genericDecl->inner; + + auto substitutions = getOrCreate<GenericSubstitution>( + genericDecl, + elementType, + maxElementCount); + + auto declRef = DeclRef<Decl>(typeDecl, substitutions); + auto rsType = DeclRefType::create(this, declRef); + + return as<MeshOutputType>(rsType); +} + DeclRef<Decl> ASTBuilder::getBuiltinDeclRef(const char* builtinMagicTypeName, Val* genericArg) { DeclRef<Decl> declRef; |
